Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
DX11 Public Beta Now Available
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="shutyertrap" data-source="post: 203362" data-attributes="member: 134"><p>Even in rooms where no lights are on, you can still see the ball. Super reflective surface picks up even the tiniest pinprick of light from the table. Problem with digital is determining how far away the ball is actually supposed to pick up that light. I think an artificial highlight could be a good solution.</p><p></p><p>Conversely, if the ball passes over a lit insert, the light from it is reflected on the top of the ball! Usually not a terrible distraction, except where the insert is rather dim because the reflected light is actually brighter. Use the TAF Thing ball and see for yourself. I've hovered the ball in place over some of these and it is odd. I showed this to Mike in the private beta. So there is still room for improvement in regards to how light plays off the ball.</p></blockquote><p></p>
[QUOTE="shutyertrap, post: 203362, member: 134"] Even in rooms where no lights are on, you can still see the ball. Super reflective surface picks up even the tiniest pinprick of light from the table. Problem with digital is determining how far away the ball is actually supposed to pick up that light. I think an artificial highlight could be a good solution. Conversely, if the ball passes over a lit insert, the light from it is reflected on the top of the ball! Usually not a terrible distraction, except where the insert is rather dim because the reflected light is actually brighter. Use the TAF Thing ball and see for yourself. I've hovered the ball in place over some of these and it is odd. I showed this to Mike in the private beta. So there is still room for improvement in regards to how light plays off the ball. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
D
Anyone still playing?
Latest: Dan
Mar 3, 2025
The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
DX11 Public Beta Now Available
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top