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Farsight Studios
The Pinball Arcade / Farsight Studios
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<blockquote data-quote="1moreastronaut" data-source="post: 203966" data-attributes="member: 3458"><p>Yeah...NoEx was one of the people to whom I was referring, but his utility only solves part of the problem for the vast majority of cabinet owners. It's also further proof that FarSight are really twiddling their thumbs on delivering cab mode.</p><p></p><p>It's the VP/FP/Unit3D communities which have really pushed this hobby forward with the creation of PinMAME, HyperPin and PinballX (and the various launchers for both), UltraVP and DB2S, and the Direct Output Framework for lighting and feedback. Not to mention the constant creation/refinement of the <em>hundreds </em>of digital tables built from scratch by fans in their spare time for zero compensation outside of people thanking them endlessly for their efforts.</p></blockquote><p></p>
[QUOTE="1moreastronaut, post: 203966, member: 3458"] Yeah...NoEx was one of the people to whom I was referring, but his utility only solves part of the problem for the vast majority of cabinet owners. It's also further proof that FarSight are really twiddling their thumbs on delivering cab mode. It's the VP/FP/Unit3D communities which have really pushed this hobby forward with the creation of PinMAME, HyperPin and PinballX (and the various launchers for both), UltraVP and DB2S, and the Direct Output Framework for lighting and feedback. Not to mention the constant creation/refinement of the [I]hundreds [/I]of digital tables built from scratch by fans in their spare time for zero compensation outside of people thanking them endlessly for their efforts. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
DX11 Public Beta Now Available
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