tim_the_bowler71
New member
- Jul 3, 2013
- 5
- 0
Since some of us have been noting some differences between what we remember on real tables, and what we experience on TPA's version, I found a copy of the Eight Ball Deluxe operator's manual at the IPDB, and noted some interesting differences between the way our game is programmed, and the factory recommendations for game play.
For the Bank Shot, recommended is for it to alternate between 50k and a special for the entire ball, which is how we have it.
For the C/D rollover Lights, recommended is for it to take out both when you hit either one, but we have it only putting the one out.
For hitting all four ABCD targets, recommended is for it to drop two pool bals, but we have it only dropping one.
For the left lane sequences, recommended is for it to do the same sequence every ball, of no light, 10k, 30k, 50k, EB, 70k, and Special, then camp at 70k. However, we have the other version, which goes no light, 10k, 30k, 50k, extra ball, and camping at 70k one ball, then no light, 10k, 30k, 50k, 70k, special, and camping at 70k the next ball. Hitting extra ball or special will switch to the next sequence the next ball.
For completing the 8 ball after completing a rack, recommended is for a special to score after the second and the third time. However, based on my own experience, I completed a second rack with 8 ball last night, and do not believe i was awarded a special, so i think this one is set to only give a special when completing the third rack with 8 ball.
For the saucer hole scoring, recommended is for the rack and bonus values including the 2x, 3x, 4x, and 5x multipliers. Which is what we have.
For the gamefield deluxe lights, recommended is that any deluxe lights knocked out will NOT come on after the 8 ball is completed on the next ball. But, we have it set that any deluxe lights knocked out DO come back on after the next 8 ball completion.
For the pool drop targets after completing deluxe, the recommended setting is for the pool balls to NOT reset until the ball drains (meaning you can hit deluxe repeatedly after the same rack is completed). But, we have it where the targets reset each time deluxe is completed.
For the deluxe award, this one is a bit confusing, as there are four settings. One is special, 50k, special, 50k. Two is 50k, special, 50k, special. Three is special, 50k, 50k, 50k. Four is 50k, special, 50k, 50k. Since 50k is the first award for completing deluxe, that means it is either option two or four. Since i have not made deluxe more than twice in a game, i cannot say for sure, but based on the fact that the bank shot alternates, then the manual states that it would be option two. The recommended option is one.
So, it appears that we have some of the factory recommendations for some options, but tougher settings on others (all of the recommendations are considered "liberal" instead of conservative). But, we are also missing the earning of specials for hitting 600k or 1.1 million, and the match feature, which might be the difference between nine specials or ten in a game! In addition, we may or may not be missing the three replays for beating the "high score to date". Since i have not beaten the default high score of about 3.7 million yet, i cannot confirm this one.
Most of the tables seem to follow recommended factory settings (at least on the few i play the most, where i've had real life experience). Would love to see this one play true to form also. But great table regardless. Even with the plumbing problems in the drains!
For the Bank Shot, recommended is for it to alternate between 50k and a special for the entire ball, which is how we have it.
For the C/D rollover Lights, recommended is for it to take out both when you hit either one, but we have it only putting the one out.
For hitting all four ABCD targets, recommended is for it to drop two pool bals, but we have it only dropping one.
For the left lane sequences, recommended is for it to do the same sequence every ball, of no light, 10k, 30k, 50k, EB, 70k, and Special, then camp at 70k. However, we have the other version, which goes no light, 10k, 30k, 50k, extra ball, and camping at 70k one ball, then no light, 10k, 30k, 50k, 70k, special, and camping at 70k the next ball. Hitting extra ball or special will switch to the next sequence the next ball.
For completing the 8 ball after completing a rack, recommended is for a special to score after the second and the third time. However, based on my own experience, I completed a second rack with 8 ball last night, and do not believe i was awarded a special, so i think this one is set to only give a special when completing the third rack with 8 ball.
For the saucer hole scoring, recommended is for the rack and bonus values including the 2x, 3x, 4x, and 5x multipliers. Which is what we have.
For the gamefield deluxe lights, recommended is that any deluxe lights knocked out will NOT come on after the 8 ball is completed on the next ball. But, we have it set that any deluxe lights knocked out DO come back on after the next 8 ball completion.
For the pool drop targets after completing deluxe, the recommended setting is for the pool balls to NOT reset until the ball drains (meaning you can hit deluxe repeatedly after the same rack is completed). But, we have it where the targets reset each time deluxe is completed.
For the deluxe award, this one is a bit confusing, as there are four settings. One is special, 50k, special, 50k. Two is 50k, special, 50k, special. Three is special, 50k, 50k, 50k. Four is 50k, special, 50k, 50k. Since 50k is the first award for completing deluxe, that means it is either option two or four. Since i have not made deluxe more than twice in a game, i cannot say for sure, but based on the fact that the bank shot alternates, then the manual states that it would be option two. The recommended option is one.
So, it appears that we have some of the factory recommendations for some options, but tougher settings on others (all of the recommendations are considered "liberal" instead of conservative). But, we are also missing the earning of specials for hitting 600k or 1.1 million, and the match feature, which might be the difference between nine specials or ten in a game! In addition, we may or may not be missing the three replays for beating the "high score to date". Since i have not beaten the default high score of about 3.7 million yet, i cannot confirm this one.
Most of the tables seem to follow recommended factory settings (at least on the few i play the most, where i've had real life experience). Would love to see this one play true to form also. But great table regardless. Even with the plumbing problems in the drains!