- Feb 19, 2012
- 1,991
- 3
Well, it's supposed to be saved, but it's not. I think that's more of a bug, but definitely something that should be in there.
added: ALL: free roaming camera ideally during pause mode in order to fully appreciate the table art and - more importantly! - to view every "nook and cranny" of the table to see where shots are made etc.
added: ALL: free roaming camera ideally during pause mode in order to fully appreciate the table art and - more importantly! - to view every "nook and cranny" of the table to see where shots are made etc.
Medieval Madness specific : The flippers should remain active while plunging, as on the real table you are able
to hold the left flipper when plunging to enter super skillshot mode.
(The ball completes the orbit around the castle upon plunging)
That's not just specific to MM......
To set up the super skillshot mode on MM you need to hold the left flipper WHILST plunging.I think the flippers are already active pre-plunge in the current tables...........
To set up the super skillshot mode on MM you need to hold the left flipper WHILST plunging.
This is not possible at the moment as pressing any area of the screen will activate the auto plunger.
- ANDROID / IOS: "true" close/exit app option
- ANDROID: better data management for program and data: move between SD / USB / internal storage
- ALL: if playing offline, automatic submission of any unsubmitted scores the next time an internet connection is established
- ALL: free roaming camera ideally during pause mode in order to fully appreciate the table art and - more importantly! - to view every "nook and cranny" of the table to see where shots are made etc.
- ALL: pre-plunge flipper control for activating skill shots etc. (already works on ToM, but is kind of unintuitive, as it has to be done very quickly *after* the plunge, instead of before)