Sun Vulcan
New member
- Jun 28, 2012
- 290
- 0
Even more gameplay:
So I played this for a couple of hours today, and first impressions aren't great. The table does look really impressive and nice on the eyes, it's a nice environment - they've done the overgrown, abandoned thing well. But the gameplay itself... the layout has nothing interesting or unique on it, the flow is terrible, most of the shots are masked by the upper playfield so it's difficult to see where exactly you need to aim. Four of the six missions involve pretty much the same shot pattern and are pretty much indistinguishable, and some of them take far too many shots to beat, which makes it really difficult to progress. Also, there are awkward gaps throughout the mission as some animation happens and there is nothing to shoot for, which is really distracting, particularly when you're trying to keep a multiball alive. I have managed to beat all of the missions by themselves aside from the multiball one, but I don't see how I'm going to string them all together to reach the wizard mode. Might not spend long with this table. Am I alone on this?
I believe they made the missions easier so that more casual players who learned about the table from others could play the table and enjoy it a lot more than if it was extremely tough.
Wait did you nail this score for the portal tournament? First place was a replica portal gun. Nice score regardless.