HRC timed tournament tactics and strategies

9u1d0

New member
Jan 7, 2013
310
0
Latest gold tournament I ended 10th place on HRC, 1.46B points. 1st Place had 2.07B points. Big difference.
I can play dozens of games on this table quiting me on the first ball, just because it drains within 30 seconds.
At the moment of writing my personal high is over 2.3B, but that was not time limited.

On every plunge I try to plunge the ball so it does not spin in the Roulette more than once. Not always works, but save some time there just to keep the ball from spinning and spinning the the roulette wheel.

First I focus on the center ramp for Roll 'n Win. Mainly for the extra ball.
As soon as I can choose extra ball, I'll activate it. If not, take Roll Again. Or maybe 10 chips.
If the extra ball is activated, get it at the right target and reactivate Roll'n Win.
I try to combine Super Pops with my first slots multiball.
Work on completeting the 100 chips limit and try to get to Casino Frenzy.
Play both Casino Frenzy and Break the Bank as good as it gets.
Try reaching 200chips and next Casino Frenzy.
 

switch3flip

Member
Jan 30, 2013
944
0
I think I got the highest score for HRC, if someone didn't beat my score the last day or two. So not that it matters anymore but here's how I did.
I tried to play tight and strategic. You can set yourself up in more favorable situations all the time. Like if roulette is lit, that's when I might lock a ball or shoot to play blackjack so ball ends up in bumpers and increase roulette chances later on. Plunge so it doesn't spin too much, and nudge to stop it even more. Like mentioned above, roll and win, when you get the cheat game, light hi-lo and poker if not lit, collect (best way to hit poker shot is to post past to left flipper so the ball BOUNCES on left flipper, then shoot. If it doesn't bounce, I trap it on left, pass to right then try post pass back again), then collect the rest and activate superpops with casino frenzy, try to get frenzy again and break the bank then collect 100mil jackpots. Backhanding for side shots and cradling for ramps.
 
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