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I want a real Pinball Machine
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<blockquote data-quote="Fuseball" data-source="post: 7918" data-attributes="member: 539"><p>I wouldn't worry too much about maintenance. Anything mechanical or part of the playfield is relatively easy to understand and there are a lot of after-market parts available these days. Circuit board repair is the biggest headache. I have a local operator repair mine if they go down. The internet is a fantastic resource for maintenance tips.</p><p></p><p>The only WMS games to avoid as a first pin are ones that are over-complex. ST:TNG can be a nightmare to fault find on, so great as it is I wouldn't recommend it as a first game.</p><p></p><p>The good thing about buying a real pin is that it holds its value. There will always be people willing to trade or temporarily swap games with you, should you become tired of the one you own. I used my CV and ToM in a swap deal for TOTAN and MM at one time. I could never have owned a MM any other way!</p></blockquote><p></p>
[QUOTE="Fuseball, post: 7918, member: 539"] I wouldn't worry too much about maintenance. Anything mechanical or part of the playfield is relatively easy to understand and there are a lot of after-market parts available these days. Circuit board repair is the biggest headache. I have a local operator repair mine if they go down. The internet is a fantastic resource for maintenance tips. The only WMS games to avoid as a first pin are ones that are over-complex. ST:TNG can be a nightmare to fault find on, so great as it is I wouldn't recommend it as a first game. The good thing about buying a real pin is that it holds its value. There will always be people willing to trade or temporarily swap games with you, should you become tired of the one you own. I used my CV and ToM in a swap deal for TOTAN and MM at one time. I could never have owned a MM any other way! [/QUOTE]
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