Yo,
I joined my buddies on the SML Podcast to interview Mike Lindsey from Farsight. I'm the biggest pinhead in the friend group, so he brought me in, WHICH WAS EXCITING. I tried to come prepared. We covered a lot of stuff in this interview alongside the mandatory SPA stuff.
https://www.youtube.com/watch?v=A-yfye65MXA
Interview starts around 23:00
Some of the stuff we covered:
I know you guys already know a ton about pins and TPA, but I discovered a lot of new stuff in this interview. I hope you guys do as well.
I joined my buddies on the SML Podcast to interview Mike Lindsey from Farsight. I'm the biggest pinhead in the friend group, so he brought me in, WHICH WAS EXCITING. I tried to come prepared. We covered a lot of stuff in this interview alongside the mandatory SPA stuff.
https://www.youtube.com/watch?v=A-yfye65MXA
Interview starts around 23:00
Some of the stuff we covered:
- Why VR and consoles first (SPA)
- Future patches to address issues like lighting (SPA)
- How many newer machines they currently have in the studio to work on (SPA)
- Code rollouts on SPA alongside new machine code updates (SPA)
- Licensing discussion and woes
- Converting EMs vs Solid States
- The work pipeline now that SPA is in the mix - expanding the team
- Continuing to support the current superfans while expanding to a new audience
- Future global platform updates (physics/lighting)
- Other general pin discussion
I know you guys already know a ton about pins and TPA, but I discovered a lot of new stuff in this interview. I hope you guys do as well.