After the 1.1.2 update today CV wouldn't get past 3 seconds before a crash on my iPad 3. I've now rolled back to 1.1.1 guess I'll have to deal with the multiball plunger problem for a little longer.
Try completely uninstalling and then redownloading the app. That seems to work for most people.
When it comes to basic video game design, when given the choice between realism and fun, always choose fun. This usually applies to shooters. I mean, who wants the reload animation to really last as long as it does in real life, but I digress. Point being, I appreciate the attempt at TPA being as realistic as possible, but the new drain heavy outlanes on CV have ruined the game for me. I can't play a ball for longer than a minute now. Sure, I should practice, but you know what? I won't practice what I don't like, and I no longer like CV.
Am I just being a sore loser here, or are the outlanes excessively drain happy?
When it comes to basic video game design, when given the choice between realism and fun, always choose fun. This usually applies to shooters. I mean, who wants the reload animation to really last as long as it does in real life, but I digress. Point being, I appreciate the attempt at TPA being as realistic as possible, but the new drain heavy outlanes on CV have ruined the game for me. I can't play a ball for longer than a minute now. Sure, I should practice, but you know what? I won't practice what I don't like, and I no longer like CV.
Am I just being a sore loser here, or are the outlanes excessively drain happy?
They did not fix the Funhouse overlapping music tracks problem.
They're now about where they would be on a real machine. The ones before were almost completely closed, so people with no prior experience with CV were making it to the wizard mode on ball 1. While CV's wizard mode is very accessible (compared to something like MM's Battle for the Kingdom), this was a bit much.When it comes to basic video game design, when given the choice between realism and fun, always choose fun. This usually applies to shooters. I mean, who wants the reload animation to really last as long as it does in real life, but I digress. Point being, I appreciate the attempt at TPA being as realistic as possible, but the new drain heavy outlanes on CV have ruined the game for me. I can't play a ball for longer than a minute now. Sure, I should practice, but you know what? I won't practice what I don't like, and I no longer like CV.
Am I just being a sore loser here, or are the outlanes excessively drain happy?
One part of me would say something along the lines of "back in my day, we didn't have TPA and we had to spend 50 cents a game to practice our pinball on poorly-maintained tables with evil tilts and on machines with no ball savers and wide-open outlanes, while walking in the snow uphill both ways to the arcade, blah blah blah." The other part of me says "why should I care whether someone else learns to play pinball properly or not?"(a long discussion on the merits of fun vs. accuracy in simulations)
Try playing it now that the gate stays open properly on the lower level. It should be considerably easier now.@mmmagnetic, I definately agree with a lot of what you say, the outlanes kill me. What always astounds me is reading something like ' Black Hole is the largest grossing table of all time ' or something like that, when to me its so brutal there is no way I would have put more than one credit in it. I'm amazed anyone other than a really good player very adept at nudging was willing to shovel money into it, especially as it was the game that brought in a price increase per credit, as I understand.
@mmmagnetic, I definately agree with a lot of what you say, the outlanes kill me. What always astounds me is reading something like ' Black Hole is the largest grossing table of all time ' or something like that, when to me its so brutal there is no way I would have put more than one credit in it.
so people with no prior experience with CV were making it to the wizard mode on ball 1..
Thanks for the reply but I re-installed 3 times and it didn't seem to fix the problem.