Minor complaints about attack:
Kickout is a little slow. On a real machine it blasts out that hole very quickly.
Flipper rubber could be a bit bouncier. It feels a little dull here like old worn flippers.
.....
Agree on both points.
I realize that individual machines differ but in comparison to my RL AFM I have noticed the following:
The jet bumpers are crap! On my machine I get a lot more action in the jets than in TPA especially when the ball goes down the LH rollover; quite often it doesn't fire a single jet and just rolls out! Bearing in mind that my AFM is running the home rom which specifically tones down the jets from the insane arcade experience.
I've had to give up on the cows, most times I fumble for the launch button I drain.
It might just be me but in RL I can hit the ('light lock' - 'lock') combo all day long I'm really struggling to hit the locks at all in TPA.
Occasionally when shooting the left orbit the ball seems to collide with the protruding martian hand 'above' the orbit exit at the right and upsets its path.
Last edited: