Myea you see, nothing of those really spark any sort of "I wish I had played that". Probably because mainland europe (unlike Brittain) was much more in touch with Ninty-stuff. Everyone here had a NES or gameboy. I played Virtua tennis, fighter, crazy taxi and most mainstream stuff (although I never liked anything sonicrelated), but generally was quite underwhelmed. This is no reflection on those games'quality but rather my personal taste.My heart starts pounding faster when someone mentions Super Mario Bros 2 or 3, Super Mario World, Castlevania, Link to the Past, Ocarina of Time, Super Metroid or Metroid Prime
Hardware wise they take plenty of risks (in fact I think they overplayed their hand with Wii-U this time, the 3DS had a close call but got saved before it really flatlined, I own neither mind you), but the whole motion control shenanigans are completely not for me (I still need to get over that hump so I get to play Skyward Sword with it) but yea...software wise they are too conservative. I love all sorts of games, but certain games like Zelda and Metroid gave you this feeling of novelty mechanics, combined with exploration and cleverness that no Nintendo games have approached lately. The games that come closest to that sense of wonder I feel are games like Bioshock (1 and 3, still need to play 2), Portal (1,2)and Demon's/Dark Souls (basically my top 5 of this generation right there). And to a lesser degree the Zelda-molded Okami and Darksiders.
Nintendo are conservative hardware-wise in terms of keeping the component costs low by giving their systems barely enough horsepower: the Wii was a very small step up in processing power over the GC, and the Wii-U is still pretty far behind the curve.
Your definition of "significantly" is pretty subjective. It's obviously more technically impressive, but the improvement compared to "current-gen" isn't really that amazing. It's not a game changer, similar to NES->SNES, SNES->PS1 og PS1->PS2, PS2->PS3 etc.You must have seen different videos than I did. Killzone, Infamous, and the Capcom dungeon crawler were all significantly better than PS3 graphics.
You mean in-engine Most of what they showed was obviously a cut-scene, and if any tiny parts of it did resemble gameplay, it's been scripted. It's highly unlikely that what was shown will actually be included in the game as is.It's actually an announced title now, with that being in-game footage.
The other two were gameplay footage as announced during the launch event.
I really miss SEGA. My SEGA. The one I grew up with from the age of 3 or 4, right on through the early "platform agnostic" days, right after the DC. So many of those brilliant developers are gone now. Only really Nagoshi's team (who were Amusement Vision) and the team that was Overworks (who have been wasting their time on the Valkyria games, IMO) are still there, and still more than a shadow of who they once were (AM2 needs to put out VF6 and then they'll kinda be back, but still without Yu...). Sonic Team has been making a comeback too, can't leave them out.
I get anyone who doubts the SEGA that exists now, the shell of what was, but anyone that denies the complete dominance in innovation on all levels of gaming and total arcade mastery that was the SEGA of old doesn't know the first damn thing about video games, and seriously missed out from about 1985-2003 on a really high percentage of the video games that mattered.
...wasn't this supposed to be a PS4 thread?