Normal
ohhh if i could only break into the top 100! i'd be happy this round lol ;0...twilight zone continues to be twisted, but easiest - plenty of side-to-sides to watch for, but somehow arranged so it's not so much an easy drain. makes it tougher though to compete!! t2 is a different kind of 'easiest'; i love the loops but 'trying to hit the skull' and other center shots can be killer, if you don't have them at the right speed! constantly reminding myself, i -have- that extra-rare little rubbah bummpa right down dead center; DON'T STAY FLIPPED UP!st:tng - oh WHY do you have to be so nasty to play?? ;0 such big wide side-outs; so many 'not really a target' up top... big open wide playfield to never get in the way of that horrible richochet coming from the top, whizzing past you while you're trying to remember which way to push the 'tilt' control!! (and hey - while i'm at that - why not an 'invert left/right tilt' preference????? i find myself constantly pushing my thumb opposite how i would try to nudge a machine in RL; that would be a nice option to try!)
ohhh if i could only break into the top 100! i'd be happy this round lol ;0...
twilight zone continues to be twisted, but easiest - plenty of side-to-sides to watch for, but somehow arranged so it's not so much an easy drain. makes it tougher though to compete!!
t2 is a different kind of 'easiest'; i love the loops but 'trying to hit the skull' and other center shots can be killer, if you don't have them at the right speed! constantly reminding myself, i -have- that extra-rare little rubbah bummpa right down dead center; DON'T STAY FLIPPED UP!
st:tng - oh WHY do you have to be so nasty to play?? ;0 such big wide side-outs; so many 'not really a target' up top... big open wide playfield to never get in the way of that horrible richochet coming from the top, whizzing past you while you're trying to remember which way to push the 'tilt' control!! (and hey - while i'm at that - why not an 'invert left/right tilt' preference????? i find myself constantly pushing my thumb opposite how i would try to nudge a machine in RL; that would be a nice option to try!)