msilcommand
New member
- Mar 22, 2019
- 186
- 0
List your Zaccaria Pinball bugs/issues on PC
...
...
Last edited by a moderator:
msilcommand said:The game is still almost unplayable on Steam, with so many table bugs, it's actually pretty incredible.
Thank you! I was always trying to figure out how to turn that feature off.Also, you can turn the dust off. Find "Particle Effect" in the graphics options and turn it off.
The top bugs/issues for me on Steam are:
1. When the camera focuses on the plunger, and a ball is fed, the camera jumps without any logical purpose.
2. When the camera focuses on the plunger, and you bump the table, the plunger UI slides off of the machine into mid air, rather than moving with the machine.
I have played actual Zaccaria tables, and the flippers are indeed underpowered. What I took for floaty physics and odd angles the ball was coming off flippers at, was in fact how those tables played. Actually I'll be specific, it's how Pinball Champ and Pool Champion played. I've played Farfalla and Locomotion years back, but don't recall their behavior.
Besides turning off the dust particles, you can also turn off the glass reflection. I have not experienced the ball sticking to the end of the flipper or flying off the table yet. I've certainly the flying ball in TPA, CV specifically.
I can explain the camera jump in the launch view. If you've ever played in some of the other camera views other than Camera 1, you'll see that they'll track and move with the ball. What you are witnessing here is the camera being centered on the ball as it is waiting to be sent to the launch lane, and once it is the camera jumps over to recenter on it. So it's less a bug and more a quirk of their camera views. There was a legitimate bug on one table where the ball fell right out the bottom of the table, and the camera tracked with it as it rolled down the floor! Thankfully that is now fixed.
I see what you mean with the plunger mechanism. That is a true graphical bug. The metal housing and the plunger rod are not graphically locked to each other, so one shifts out of place on a nudge.
The UI is overstuffed and has way too many button pushes to start and exit a game. You should have seen the old version though, yikes! At least it works with my controller. SPA still is a busted mess of a UI on Steam, and stands out more so because they did a better UI for the Switch. Magic Pixel uses the exact same UI on the Switch as it does for Steam.
I have played Zaccaria without any troubles. I found it unplayable on an older laptop, but that was a resource thing. I really don't see much difference between playing the tables on the PC or on the Switch.I didn't mean "unplayable" as hyperbole. I meant it literally, for me. Not as in a broken game, but as in a game with that many bugs still going on is not one I can play...for now. I look fwd to playing their game when it is finished. I'll check back in 2020. I think the UI being modernized heavily will be an indicator of where they are at next time I check in.
Black Knight in TPA... that is unplayable.
How many different ways are you just going to say you don’t like it because... ‘buggy’?
I don't have many issues with Zaccaria and if I do, then it's more constructive to message them on Facebook or Twitter to get the problem resolved. Posting them here isn't going to do much, since Magic Pixel doesn't visit these forums often.I do like it, and I am rooting for it to get better via constructive feedback.
Do any of you folks have bugs/issues to add, or is this just going to be a thread for people to express their hurt feelings about my list of bugs/issues?
Posting them here isn't going to do much, since Magic Pixel doesn't visit these forums often.
How do you know?
Because I chatted to them directly a few times on Facebook. Very friendly bunch.How do you know?
I know the question was directed at shogun00, but since I had the answer, I gave it. shogun00 has been around this forum long enough to also have read many of its threads and know the lay of the land.
Debate, discussion, those are all very much a part of this forum. If you want to argue, fine. Just be willing to see another person's viewpoint. If you are surrounded by overwhelming evidence to the contrary, countering with "well it's not how I feel" shows you've just been baiting people all along. In multiple threads you have pointed to "people getting hurt feelings" as a way to end the discussion. People are trying to give you honest, thought out responses.
Hey, it's your thread. You can close it at any time as the originator.