- Feb 22, 2012
- 4,158
- 1
EDIT: It's me, or Taxi is still washed out?
Taxi is not washed out...it looks very much improved over the PS3 version.
EDIT: It's me, or Taxi is still washed out?
Taxi is not washed out...it looks very much improved over the PS3 version.
I too am liking the look of the dark tables, although the ball is kinda hard to see in the dimmer areas.
It'd be cool if there was an option to make the ball itself a light source. Not realistic, true, but I bet it'd look cool on those dark tables.
on whether the PS4 version has Vita remote play:
badgerdeluxe: apparently it is something that we need to do. but its super easy, from what i've been told from other devs. i just need to convince a few people
on PC DX11:
badgerdeluxe: I've been given no ETA on the DX11 update, as of yet
https://www.youtube.com/watch?v=eZ5XBYlJJXE
I am truly impressed.
The Pinball Arcade That was a pre-release bug that has been fixed.
The light display for Ringmaster Defeated at ~8:20 is quite nice. : )
In Creature, when they hit the multiball start, at ~12:11 you see the ball float across the Creature pit in the middle of the playfield, looks like it's moving from the side lane saucer to the plunger lane. : o Happens again at about 12:39. That isn't supposed to look like that, is it?
Also I'm a little worried that some of the late flips on Creature look like the player is getting flipper lag--Creature being one of the flipper laggiest tables on *PS3*---...but maybe they just have bad reflexes. Other people have said the PS4 version doesn't have flipper lag, so I remain hopeful.
EDIT: FarSight responded to my post about the ball floating through the Creature pit:
Yay!