Robert Misner
New member
- Oct 4, 2014
- 610
- 0
if it slows down in multiball you might have to lower your resolution in the backbuffer section or lower the AA settings sounds like your pushing your system to hard
if it slows down in multiball you might have to lower your resolution in the backbuffer section or lower the AA settings sounds like your pushing your system to hard
MM slows down bigtime when Castle Multiball is active. DX11.
LOL ..paranoia runs wild..."what were they saying about me?"
I had to do the Standard Goal 5: Quick Multiball Million. I activated Super Door Bonus (didnt get the Million before in Quick Multiball) and startet QM from Super Door Bonus. When i get the Million, the Goal is not done.
I just played my Central Park and my ball count was always resetting whenballs were draining. first game, DX9, got to ball 4, and at moment of drain, the counter would switch to 3, then back to 4, giving endless 'ball 4' balls. the next play, this time on DX11, the same happened but immediately at 'ball 2' so endless 'ball 2' balls.
When playing in DX11 mode, the standard ball is sliding without rotating or turning. Even with the highest gfx settings.
when I change the ball it does rotate, until I select the standard ball again.