Hello TPA devs,
So the "check out the new table" pop-up/nag screen doesn't go away after the first time like it's supposed to on the DX11 version.
We also can't launch the DX11 version directly from the PinballArcade11.exe without renaming it.
Not a big deal for most, but for those of us running on a dedicated cab this breaks the flow of script that makes our front-ends work.
Any chance these two things will be fixed in the next update?
So the "check out the new table" pop-up/nag screen doesn't go away after the first time like it's supposed to on the DX11 version.
We also can't launch the DX11 version directly from the PinballArcade11.exe without renaming it.
Not a big deal for most, but for those of us running on a dedicated cab this breaks the flow of script that makes our front-ends work.
Any chance these two things will be fixed in the next update?