*That* setting might be so dark it's actually hard to play--like you can barely see the ball as it slips into shadow in the middle playfield area there.
*That* setting might be so dark it's actually hard to play--like you can barely see the ball as it slips into shadow in the middle playfield area there.
Steam PC forum is alive with texture complaints. I can live with most of them but Medieval Madness looks like a Nintendo 64 game because of the very low textures, can't read anything on the playfield.
I was hoping the PS4 version would pass its new graphics over to the PC but now it looks like the PS4 only gets new lighting and keeps the old textures. I would like Farsight to stop making tables until they have new textures for all the current tables.
*That* setting might be so dark it's actually hard to play--like you can barely see the ball as it slips into shadow in the middle playfield area there.
Could be this picture is the darker setting.
The Pinball Arcade We will be up-ressing many of the textures for ps4, specifically the playfields.
The low res playfield in the original shots = placeholder.
The low res playfield in the original shots = placeholder.
There's your explanation.
Higher res textures on ps4 will make a HUGE difference. Excited
I think shadows need to be fixed as well, the flippers still look like they're floating. Would AO fix that?
Nah, that's exactly what they should be going for with a 'dark' setting.