did anyone stop to think they went for a retro look for the UI ?our oldest table is 50 years old.most tables are from 1970s to 1990s,so that`s why the retro look. I love it !!!!
But it's not a retro look. It looks exactly like the default UI of so many Unity games that are all over Steam, which is the most modern, non-retro look possible. And it doesn't look like anything from 1970, or 1990, or any other time period. (I do care how the UI looks, and I hate it.)did anyone stop to think they went for a retro look for the UI ?our oldest table is 50 years old.most tables are from 1970s to 1990s,so that`s why the retro look. I love it !!!!
invitro,there no hard feelings.most of us live in the free world and it`s great that everyone is able to have a say and you are right,there are other TPA projects higher on the totem pole.But it's not a retro look. It looks exactly like the default UI of so many Unity games that are all over Steam, which is the most modern, non-retro look possible. And it doesn't look like anything from 1970, or 1990, or any other time period. (I do care how the UI looks, and I hate it.)
(Well, hate is a strong word. I do hate it, and even started planning to try to hack the game to get the old GUI back, but it doesn't bother me so much any more. There are plenty of other TPA projects of higher priority. And I haven't noted any bugs at all, though I've gotten only one new high score on it, and Tarek's report on his problem on WWater gives me pause.)
Eldar on my PC it works fine,i`m using an XBOX 1controller. I know there are some bugs.I could care less about how it looks, as long as it works properly. Unfortunately, it doesn't work properly. (Which is strange, because they did get the Steam beta to a point where it was working quite well. I understand that FS did lose a lot of work due to a recent hardware failure, though, which may explain the seeming backwards step the UI took.)
HotHamBoy,retro can mean a few things,something new made jn the STYLE,FASHION,FURNITURE,ARTIFACS of the past.like you said about the dvd from 1999,if you made a new dvd with the style of the 1999 menu,then you could call that retro.Yeah, I'm not seeing how it's "retro". You mean retro like a DVD menu from 1999?
HotHamBoy,retro can mean a few things,something new made jn the STYLE,FASHION,FURNITURE,ARTIFACS of the past.like you said about the dvd from 1999,if you made a new dvd with the style of the 1999 menu,then you could call that retro.
On my iPad mini when it gets to that point I set it aside and after about 45-60 seconded it will move on. But patience is something I have plenty of.Has anybody else noticed that (on iPad) that it locks up when you get your highest score on a table? All of the menus/options disappear and you are forced to reboot.
There are features I like. I like "random table". And, I like the table sort by goals. But, the new UI is a bit glitchy.
Farsight does not post much here, do they?
On my iPad mini when it gets to that point I set it aside and after about 45-60 seconded it will move on. But patience is something I have plenty of.
3.) Monster's Ball, the muti-ball camera locks on the flippers during the Monsters of Rock, thus making that feature hard, if not impossible to control.
4.) Overall game play seems to have taken a hit with the update, with delays in reaction to button presses in the game.
5.) When choosing the number of players in a game, entering initials during high score posts, and other menus, using the Enter key has no effect, which you could do in the older UI.
Oh, and my current version is 1.50.12 (Steam version)