MB is more of an evolution than a rehash, as making required shots starts features rather than just checking them off. There's also two Wizard modes - one for the average player, and one for true experts. However, MB lacks a really great central gimmick (nothing in MB is as cool as that castle in MM, or the saucer in AFM).I don't think anyone is trying to hide the fact that MM is a rehashed AFM! From a business perspective it makes perfect sense - AFM was a popular table, and unless you're a pinball fanatic, you'd rarely see beyond the theme when discovering the game at an arcade, bar, or amusement park. So why not reuse what works? The result is not one, but two of the most beloved pinball tables ever, so obviously it worked well.
I'd say MB is sort of a rehashed MM as well, but on that one the changes are more obvious than the similarities.
Tables with similar configurations don't bother me too much so long as the theme is implemented in a way that sets it apart from similar tables. I think AFM and MM achieve this.
So does this happen also with real tables? I thought it was a bug in TPA..MM when the ball comes out of the left loop it jumps out all randomly, with AFM it's the right one...
So does this happen also with real tables? I thought it was a bug in TPA..