Fungi
Active member
- Feb 20, 2012
- 4,888
- 2
I find it kinda ironic though that the thing that killed video arcades is kinda the thing that did pinball in. All the sudden you started seeing these interactive games, games with motorcycles to ride or driving games that were all linked to each other. They had big footprints and they had mechanical aspects that required maintenance. Only redemption games (gives tickets to buy useless crap with) come along and are small, have a gameplay time of between 5 and 60 seconds max, and put crane machines to shame in terms of profitability. Go into a Chuck E Cheese and you'll find 98% of their games are redemption. And people lay the blame on consoles for killing the arcade. Yeah, right.
Actually, what you said does give creedence to the fact that consoles did kill the arcade. It's because consoles became so good at bringing the arcade quality game experience home that the games became big hulking interactive machines that could not be duplicated in your living room. The game manufacturers were still trying to get you out of the house. Unfortunately, games that big and interactive costs too much to make and therefore required a lot more than 1 quarter to play. Thus, fail.