Baron Rubik
New member
- Mar 21, 2013
- 1,852
- 1
Got to say that I'm loving this table.
When first announced, I was a little bit "meh" having never encountered the real thing.
But it's really blown me away with some of its design aspects.
Firstly, the four flipper variant that we have just completely messes with your traditional Pinball thinking. I've had to reprogram some of my muscle memory reactions, due to the rh dual flipper design.
Its often safer not to flip and allow a bounce pass from a shot of speed towards the right flippers due to the gap between the two when upheld Then secondly the speed of play around the lower flippers can be borderline psychotic, this being due to rebounds from the lh inlane gate, or from the tip of the upper rh flipper on that side when right flippers are lying flat.
Then add in that you can't cradle on the right with the 4 flipper version. (more reaction reprogramming).
Then the non symmetrical layout, and man this table really makes me have to think, work hard and nudge like crazy.
Despite loving this thing, (it's made it into my favourites list already) , I'm appallingly bad at this one, with some brutally short low score games, but then just occasionally I'll get in the flow. It's a damned sight easier with a controller than touch nudging.
So far my shot priorities are...
Complete the valley of demons. (that's pretty much it).
If cradling on the upper rh flipper, I've been tending to try and use the upper rh flipper for shots, as rolling down to the lower right doesn't feel as accurate.
If cradling on the left, I tend to bank off the waterfall drop targets, as this usually results in a bonus paragon letter from the saucer too.
I've tried post passing from cradled left, to right, but it feels dangerous with the following results.
Fast post passes, cause a roll up the left inlane rebound off the gate, tip pass off an upheld left flipper and with no guarantee on the speed of the pass, either result in a rebound off the rh flipper tip or don't make it across.
It feels safer to bank off the waterfall drops than post pass to me (playing on Android).
Slow or slower post passes from the left are unreliable and either go vertical up the table, or weakly cross over with an awkward rebound off the rh upper flipper tip giving a panic reaction.
Awesome design to get you out of your comfort zone.
Any tips anyone has would be much appreciated.
Cheers Heretic for pushing for this one.
When first announced, I was a little bit "meh" having never encountered the real thing.
But it's really blown me away with some of its design aspects.
Firstly, the four flipper variant that we have just completely messes with your traditional Pinball thinking. I've had to reprogram some of my muscle memory reactions, due to the rh dual flipper design.
Its often safer not to flip and allow a bounce pass from a shot of speed towards the right flippers due to the gap between the two when upheld Then secondly the speed of play around the lower flippers can be borderline psychotic, this being due to rebounds from the lh inlane gate, or from the tip of the upper rh flipper on that side when right flippers are lying flat.
Then add in that you can't cradle on the right with the 4 flipper version. (more reaction reprogramming).
Then the non symmetrical layout, and man this table really makes me have to think, work hard and nudge like crazy.
Despite loving this thing, (it's made it into my favourites list already) , I'm appallingly bad at this one, with some brutally short low score games, but then just occasionally I'll get in the flow. It's a damned sight easier with a controller than touch nudging.
So far my shot priorities are...
Complete the valley of demons. (that's pretty much it).
If cradling on the upper rh flipper, I've been tending to try and use the upper rh flipper for shots, as rolling down to the lower right doesn't feel as accurate.
If cradling on the left, I tend to bank off the waterfall drop targets, as this usually results in a bonus paragon letter from the saucer too.
I've tried post passing from cradled left, to right, but it feels dangerous with the following results.
Fast post passes, cause a roll up the left inlane rebound off the gate, tip pass off an upheld left flipper and with no guarantee on the speed of the pass, either result in a rebound off the rh flipper tip or don't make it across.
It feels safer to bank off the waterfall drops than post pass to me (playing on Android).
Slow or slower post passes from the left are unreliable and either go vertical up the table, or weakly cross over with an awkward rebound off the rh upper flipper tip giving a panic reaction.
Awesome design to get you out of your comfort zone.
Any tips anyone has would be much appreciated.
Cheers Heretic for pushing for this one.