Tom Devaney
FarSight Employee
- Dec 13, 2017
- 164
- 0
Hey everyone. Haven't been on here for a bit. Sorry for the delay. Everyone's been really busy here. I was busy fixing bugs on PC then I was busy fixing all of the Buck Hunter and Whoa Nellie bugs, so PS4 had a stable release.
Patch 1.29
Tables Added:
- Big Buck Hunter, a 2010 Stern table based on the hunting arcade game featuring a motor powered buck
- Whoa Nellie, a 2015 Stern table featuring an old school play style
Bugs Fixed:
- DMD animations no longer run slow on AC/DC, Ghostbusters, Mustang, and Star Trek
- Lowered minimum table brightness for ACDC, Ghostbusters, Mustang, and Star Trek
- Removed playfield reflections for Star Trek: TNG, Taxi, Tee'd Off, Terminator 2, Theatre of Magic, Whirldwind, and WHO dunnit
- EM tables have flipper hum
- Medieval Madness ball doesn't shake when in plunger lane
- Instant info now shows on Ghostbusters, AC/DC, Mustang, and Star Trek when holding down flipper
- For scripted highscore initials entry, you can now use the correct flipper buttons
For Buck Hunter and Whoa Nellie, if some of you weren't aware, I was the programmer working on those tables pretty much exclusively. So I have a pretty good understanding of those tables. If you see any problems, let me know, and I should be able to fix any of them. In regards to Whoa Nellie, that table has a little DMD on the apron. In order to change the HUD to the DMD, just press triangle to toggle between HUD->DMD->None.
Anyways, this is a better update than I was expecting it to be. PinballWiz45B was really upset about the DMD animations running slow on the new Stern tables, so I fixed that and confirmed it with him in the PC beta. I noticed in the master list that EM hum wasn't on, which confused me as I thought it was on. Super easy fix and should make the EM tables more enjoyable. Then one other fix was that the initials entry was pretty weird, so I made it where you press the flipper button to choose initials. Hopefully this doesn't affect anyone too much, but it's the logical fix. This was a bug in regards to scripted tables though where you had to press L1/L2 instead of the current flipper button.
As for an update on the audio issues, I've been slaving away at a very difficult fix that should hopefully handle a majority of the audio bugs. I've already tested it against the looping bug where there's a little delay and that works. And I've also tested it against Elvira's high pitched voice, which is no longer a problem. Hopefully I only need a couple more weeks at most to get this out to you all.
Edit:
I forgot to post the release date. The tables should be out the November 6th.
Patch 1.29
Tables Added:
- Big Buck Hunter, a 2010 Stern table based on the hunting arcade game featuring a motor powered buck
- Whoa Nellie, a 2015 Stern table featuring an old school play style
Bugs Fixed:
- DMD animations no longer run slow on AC/DC, Ghostbusters, Mustang, and Star Trek
- Lowered minimum table brightness for ACDC, Ghostbusters, Mustang, and Star Trek
- Removed playfield reflections for Star Trek: TNG, Taxi, Tee'd Off, Terminator 2, Theatre of Magic, Whirldwind, and WHO dunnit
- EM tables have flipper hum
- Medieval Madness ball doesn't shake when in plunger lane
- Instant info now shows on Ghostbusters, AC/DC, Mustang, and Star Trek when holding down flipper
- For scripted highscore initials entry, you can now use the correct flipper buttons
For Buck Hunter and Whoa Nellie, if some of you weren't aware, I was the programmer working on those tables pretty much exclusively. So I have a pretty good understanding of those tables. If you see any problems, let me know, and I should be able to fix any of them. In regards to Whoa Nellie, that table has a little DMD on the apron. In order to change the HUD to the DMD, just press triangle to toggle between HUD->DMD->None.
Anyways, this is a better update than I was expecting it to be. PinballWiz45B was really upset about the DMD animations running slow on the new Stern tables, so I fixed that and confirmed it with him in the PC beta. I noticed in the master list that EM hum wasn't on, which confused me as I thought it was on. Super easy fix and should make the EM tables more enjoyable. Then one other fix was that the initials entry was pretty weird, so I made it where you press the flipper button to choose initials. Hopefully this doesn't affect anyone too much, but it's the logical fix. This was a bug in regards to scripted tables though where you had to press L1/L2 instead of the current flipper button.
As for an update on the audio issues, I've been slaving away at a very difficult fix that should hopefully handle a majority of the audio bugs. I've already tested it against the looping bug where there's a little delay and that works. And I've also tested it against Elvira's high pitched voice, which is no longer a problem. Hopefully I only need a couple more weeks at most to get this out to you all.
Edit:
I forgot to post the release date. The tables should be out the November 6th.
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