lio
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- Jul 24, 2013
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Nvidia have released a new driver that officially adds "DSR" support to GTX 500 and upwards (344.48 WHQL)
If you don't know what that means: "DSR" stands for "dynamic super resolution" and basically allows you to run games at a higher resolution than you screen supports and downsamples the result to you screen's native resolution - of course this has been possible before with various techniques but it has never been so easy. Using a DSR factor of 4.00x on a 1920x1200 resolution screen will result in 3820x2400 resolution in game that is then downsized to 1920x1200 again.
This improves image quality quite a bit, especially textures look better and the "moire effect" is almost entirely gone - also it anti-aliases the whole screen very effectively [though not efficiently as rendering everything in a higher resolution obviously requires more GPU horsepower]
TPA works quite well in 3840x2400 on my GTX 670 as long as I don't go crazy with the FSAA setting - 3840x2400 with 4x FSAA, 16x Anisotropic works at 60fps without any problems.
Except for the menus looking a bit strange with some labels in wrong places it seems to work flawlessly with TPA.
So this is really something everyone with a somewhat potent nvidia GPU should try!
If you don't know what that means: "DSR" stands for "dynamic super resolution" and basically allows you to run games at a higher resolution than you screen supports and downsamples the result to you screen's native resolution - of course this has been possible before with various techniques but it has never been so easy. Using a DSR factor of 4.00x on a 1920x1200 resolution screen will result in 3820x2400 resolution in game that is then downsized to 1920x1200 again.
This improves image quality quite a bit, especially textures look better and the "moire effect" is almost entirely gone - also it anti-aliases the whole screen very effectively [though not efficiently as rendering everything in a higher resolution obviously requires more GPU horsepower]
TPA works quite well in 3840x2400 on my GTX 670 as long as I don't go crazy with the FSAA setting - 3840x2400 with 4x FSAA, 16x Anisotropic works at 60fps without any problems.
Except for the menus looking a bit strange with some labels in wrong places it seems to work flawlessly with TPA.
So this is really something everyone with a somewhat potent nvidia GPU should try!