Espy
New member
- Sep 9, 2013
- 2,098
- 1
+1
The flipper physics are the one area I think TPA could use the most work.
It seems like it would be easy enough to increase the tilt meter sensitivity and tone down nudging to make that more realistic. Actually, I think Zen is more accurate in that respect. One good nudge gives you a warning, and it's not even a big nudge.
I still remember playing a Funhouse with a broken tilt meter. It was hardly any fun at all.
Yeah, Zen takes nudges seriously. Only the most minute nudges aren't picked up. When I play Zen, I have to keep track of how many nudges I've used, wait for the warnings to time out etc. With TPA I rarely get one warning.