Jay
Member
- May 19, 2012
- 478
- 3
I just watched the long video on the Pinball Arcade home page that explains their process of bringing the tables to virtual life. One thing that struck me (at about 11:00 into the video) is the discussion of the physics engine related to the objects on the table. Apparently, the ball is "colliding" not with solid objects but with the wireframe mesh that the object is constructed from. If that's true, I wonder if the mesh itself has an effect on the ball's trajectory. It would be like the difference between kicking a soccer ball into a stiff chain link fence or kicking it into a solid wall.