francis247uk
Member
- Jul 7, 2012
- 480
- 1
Thanks for the answers, hope we get some questions to Bobby King/Farsight periodically on blahcade, like the good old days!
I'm no image techie, but I'm curious: is it required that photographed images be blurry? I ask because I think I've seen a few photos of pinball playfields that aren't blurry.
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The VP playfields I've seen all look horrible. And I do mean all. I haven't played VP in a few years thanks to TPA, but I often search for high-quality pics of pinball playfields. VP ones always come up in those searches, and always look like utter crap compared to the photos of real machines.
The main way it's not accurate is that it wildly overstates the importance of VR. Videotape was used by almost literally everyone, and would still be today if other techs hadn't superceded it. VR will probably be used by only a tiny fraction* of people even at its peak. Lots of people who have used VR just plain don't like it, don't think it's fun, don't see any use for it. No one said videotape wasn't fun, or the idea of recording and playing video was useless; the idea of someone saying "I don't have any use for recording and playing video" is almost laughable.
*I know that some techevangelists claim that at some point in the near future, everyone will be using VR every day. Well, maybe, but maybe we'll be getting around in flying cars or jetpacks in the near future, too.
[MENTION=5468]Ben Logan[/MENTION] - I use a Zoom H2. If you look at the tables chronologically you will see that the the early tables used a great deal more shared mechanicals than the current tables. Even though there is still some shared mech in Pinball Arcade, years ago we began making proprietary mechanicals for every table. This includes VUKs, scoop ejects, unique toys and in many cases drop targets. Some of those early tables could use some upgrading. Harley Davidson is one of the tables that is woefully lacking in mechanical audio. This table will be getting some more mech in the next Pinball Arcade update. The chances that all the mechanicals in every Pinball Arcade table will be updated is probably not in the cards. It is to be noted though that with all the new Stern Pinball Arcade tables all mechanical audio is recorded from the table. No mechanicals will be shared.Norman,
The biggest problem with TPA sound is the incredibly low bit-rate. Why so crunchy and compressed? Are we that worried about table download size?
Second biggest problem is the recycled mechanical sounds.
what a ridiculous straw man to pull out of an orifice.
You ignored the point that BETA VCR was a platform war of competing platform hardware.
"Lots of people" ...who? is this like that "Theres dozens of us meme?"
Coverage of VR shows the vast majority of people that use VR and don't just talk about VR, find it to be an amazing and compeling experience. I've never met anyone thats tried it that dislikes it. I've heard of Publisher talking heads say they don't like it purely from a how can I maximize profits standpoint..not from the enjoyment of the tech tho. I've heard concerns from filmmakers unsure how to use the tech to tell compelling stories..again not about the user experience.
I was around when BETA and VCR's came out and to suggest VR can't or won't have a comparable impact is the worst kind of armchair crystal ball gazing.Ironically people love to quote money as a reason not to get VR, but that 1250 dollar Betamax in the late 70's would cost about 4100 dollars today.Your wildly understating the potential importance of VR
geez.
[MENTION=5468]Ben Logan[/MENTION] - I use a Zoom H2. If you look at the tables chronologically you will see that the the early tables used a great deal more shared mechanicals than the current tables. Even though there is still some shared mech in Pinball Arcade, years ago we began making proprietary mechanicals for every table. This includes VUKs, scoop ejects, unique toys and in many cases drop targets. Some of those early tables could use some upgrading. Harley Davidson is one of the tables that is woefully lacking in mechanical audio. This table will be getting some more mech in the next Pinball Arcade update. The chances that all the mechanicals in every Pinball Arcade table will be updated is probably not in the cards. It is to be noted though that with all the new Stern Pinball Arcade tables all mechanical audio is recorded from the table. No mechanicals will be shared.
The resolution of the mobile audio is something that we all agree needs to be addressed. I can safely say that by February next year or possibly sooner. This issue will be solved.
Don't forget the sound of the ball rolling on the table, which needs to be much louder imho...
I don't know man...I think you may be wildly overstating the potential importance of VR. I doubt it will go any better than 3D has...
Make that four months.
"late this fall" = late December
I see a lot of maybes.
Why would they still need to do Kickstarters after all these years and having Stern as a partner?
I think the Beta vs VHS argument is more about the fact that certain VR tech right now is getting software that other VR tech isn't. The Playstation VR is going to have lots of exclusives, just as VR for PC will have games the Playstation won't. So while the analogy might not be correct, I think the sentiment is, and that is you don't want to buy the wrong VR setup today only to find later on a different headset became the standard and had the most content.
I tried Oculus a few years back when my friend had an early build. I wear glasses, and didn't like how it fit over them. Be nice if they had a diopter so you could adjust the focus to your naked eye even without wearing glasses. I also didn't like the resolution, it had that screen door effect. I'm sure that's been improved, but still. The rig wore my neck out after a while, and I did experience some moments of nausea. So count me as someone who has tried it and disliked it. Yes, I could see the potential, but I don't think it's for me other than as a novelty.
Pinball in VR with your hands on a pinball cabinet controller ,flipper buttons and analog nudging is an amazing experience, PinballFX2's Mars table ..one I never enjoyed that much for example is a much more compelling experience when its a full cabinet experience.Adams Family,Tales from the Crypt and Lord of the Rings on Futurepinball with BAM VR is amazing even with the janky flipper mechanics..The presence is only second to the real thing..
@Snorzel: Will you guys please give Black Knight a proper makeover?
Yes. We don't have an ETA but we are going to do this.
@Pinballwiz45b: ROM Emulation on Black Knight, Gorgar, Firepower, Black Hole?
We will emulate tables that need it at some point.
That's what she said.It's the last thing I'll ever ask for.
No, this should not be on us to pay for. People on this forum always jump right to "I'd pay to fix get that fixed" which is a horrible trend to suggest by any consumer. Too many companies have abused this thinking, putting out a product incomplete only to charge for it later. FarSight continues to sell full seasons of 1&2 to new users all the time. Remastering should be done gratis to correct for how it should have been done all along.
I have bought five seasons of this game based on the physics provided, so no, I do not expect new physics in the game. I do expect a relatively bug-free program (no showstoppers, maybe a nagging little thing here and there) for my coin, however, and it's a damn "far sight" from being there!+1 Exactly and with updated physics