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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
FreeCamera Mod
[REPORT] Bug Reporting / Issues
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<blockquote data-quote="seattlemark" data-source="post: 234832" data-attributes="member: 1959"><p><strong>Backglass becomes corrupted when Overlay hidden/shown twice</strong></p><p></p><p>When I start the Camera Mod, the Overlay shows up by default in my setup. The Table's backglass looks great at that point. But if I then hide the Overlay, and then show it again more than once, the Backglass becomes corrupted. Once the first Backglass becomes corrupted, the Backglass on every other table I bring up afterwards is also corrupted. It remains that way until I exit the Cam Mod and restart it. I am using the NumPad0 key to Hide and Show the Overlay.</p><p></p><p>Here is the Addams Family backglass as it looks when I first start. It looks great:</p><p></p><p><img src="http://s20.postimg.org/hcg375dql/Ok_Backglass.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Here is the corrupted Addams Family backglass as it looks after I Hide the Overlay and Show it again two more times. (Sometimes just one more time.):</p><p></p><p><img src="http://s20.postimg.org/3k69p9cct/Corrupted_Backglass.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Notes:</p><p>1. I have been away from PC version of TPA and so away from the Camera Mod for awhile. In the last couple of days I have loaded everything from scratch. Hence that's why I have been having a need to Hide/Show the Overlay as I experiment/test everything.</p><p></p><p>2. I am running with NoEx's fantastic Cam Mod build v1.5, with TPA version 1.47.8 DX11. I have downloaded fresh copies of all of Robert's great 1600x1200 Backglass (with Grill) files for all of the tables, as well as fresh copies of all of Robert's awesome Camera Files.</p><p></p><p>3. I am running with two monitors, both on a GTX960 graphics card.</p><p></p><p>4. This behavior happens to me even if the Hide/Show/Hide/Show sequence is done across different tables.</p><p></p><p>5. The Hide/Show/Hide/Show NumPad0 presses don't always have to all be immediately one after the other to trigger the backglass corruption. I am seeing a cumulative effect. (I can play pinball between the Hides and the Shows and it still happens.)</p><p></p><p></p><p>Edit: I'm wondering if others are able to reproduce this issue, or if it's just me having this problem. If anyone has a chance to try, please post your results. An easy way to test it is to Show the Overlay while in Addams Family, then press the NumPad0 key 4-6 times, and then see if the backglass becomes corrupted as seen in the lower photo above. I have a 2 monitor setup, but maybe it happens with a 3 monitor setup too.</p></blockquote><p></p>
[QUOTE="seattlemark, post: 234832, member: 1959"] [b]Backglass becomes corrupted when Overlay hidden/shown twice[/b] When I start the Camera Mod, the Overlay shows up by default in my setup. The Table's backglass looks great at that point. But if I then hide the Overlay, and then show it again more than once, the Backglass becomes corrupted. Once the first Backglass becomes corrupted, the Backglass on every other table I bring up afterwards is also corrupted. It remains that way until I exit the Cam Mod and restart it. I am using the NumPad0 key to Hide and Show the Overlay. Here is the Addams Family backglass as it looks when I first start. It looks great: [IMG]http://s20.postimg.org/hcg375dql/Ok_Backglass.jpg[/IMG] Here is the corrupted Addams Family backglass as it looks after I Hide the Overlay and Show it again two more times. (Sometimes just one more time.): [IMG]http://s20.postimg.org/3k69p9cct/Corrupted_Backglass.jpg[/IMG] Notes: 1. I have been away from PC version of TPA and so away from the Camera Mod for awhile. In the last couple of days I have loaded everything from scratch. Hence that's why I have been having a need to Hide/Show the Overlay as I experiment/test everything. 2. I am running with NoEx's fantastic Cam Mod build v1.5, with TPA version 1.47.8 DX11. I have downloaded fresh copies of all of Robert's great 1600x1200 Backglass (with Grill) files for all of the tables, as well as fresh copies of all of Robert's awesome Camera Files. 3. I am running with two monitors, both on a GTX960 graphics card. 4. This behavior happens to me even if the Hide/Show/Hide/Show sequence is done across different tables. 5. The Hide/Show/Hide/Show NumPad0 presses don't always have to all be immediately one after the other to trigger the backglass corruption. I am seeing a cumulative effect. (I can play pinball between the Hides and the Shows and it still happens.) Edit: I'm wondering if others are able to reproduce this issue, or if it's just me having this problem. If anyone has a chance to try, please post your results. An easy way to test it is to Show the Overlay while in Addams Family, then press the NumPad0 key 4-6 times, and then see if the backglass becomes corrupted as seen in the lower photo above. I have a 2 monitor setup, but maybe it happens with a 3 monitor setup too. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
FreeCamera Mod
[REPORT] Bug Reporting / Issues
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