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Farsight Studios
The Pinball Arcade / Farsight Studios
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<blockquote data-quote="Eternal21" data-source="post: 285821" data-attributes="member: 7302"><p>Working on all the tables right now, in the easiest to hardest order, I'll put the number of days it took me to complete each table, and see if your difficulty matched mine:</p><p></p><p>1. Jacks Open (0 days)</p><p>2. Centigrade 37 (1 days)</p><p>3. Cactus Jacks' (3 days)</p><p>4. Al's Garage Band Goes on a World Tour (6 days)</p><p>5. Bone Busters (3 days)</p><p>6. Indianapolis 500 (5 days)</p><p>7. Gladiators (13 days)</p><p>8. Swords of Fury (16 days)</p><p>9. Frank Thomas' Big Hurt (15 days)</p><p>10. Eight Ball Deluxe (2 days)</p><p>11. Doctor Who (5 days)</p><p>12. Doctor Who: Masters of Time (29 days)</p><p></p><p>Having now completed season 6 tables, here they are arranged in the order of time it took me to earn goals for each one. Overall tadigab's difficulty ranking seems to be closer to what I experienced. In particular Eight Ball Deluxe and original Doctor Who ended up being much easier than predicted.</p><p></p><ol> <li data-xf-list-type="ol">Jacks Open (0 days)</li> <li data-xf-list-type="ol">Centigrade 37 (1 days)</li> <li data-xf-list-type="ol">Eight Ball Deluxe (2 days)</li> <li data-xf-list-type="ol">Cactus Jacks' (3 days)</li> <li data-xf-list-type="ol">Bone Busters (3 days)</li> <li data-xf-list-type="ol">Indianapolis 500 (5 days)</li> <li data-xf-list-type="ol">Doctor Who (5 days)</li> <li data-xf-list-type="ol">Al's Garage Band Goes on a World Tour (6 days)</li> <li data-xf-list-type="ol">Gladiators (13 days)</li> <li data-xf-list-type="ol">Swords of Fury (16 days)</li> <li data-xf-list-type="ol">Frank Thomas' Big Hurt (15 days)</li> <li data-xf-list-type="ol">Doctor Who: Masters of Time (29 days)</li> </ol><p></p><p></p><p>I'll throw in my tips as well:</p><p></p><p><strong>Cactus Jacks'</strong>: The best way to get the multiplier up is via diagonal shots from the left flipper through the bumpers. Before you shoot, you can adjust the lit bulb to be one step before you need it. You'll need that shot anyway for the <a href="https://www.youtube.com/watch?v=Na8WLBYukn0" target="_blank">Banjo Special</a>. Here's me earning the <a href="https://www.youtube.com/watch?v=pPOIeY3l75w" target="_blank">3.5M goal</a>.</p><p></p><p><strong>Al's Garage Band Goes on a World Tour</strong>: Once you score the first 50M jackpot it's ok to cradle the ball for more than 2 seconds (in fact it seems to be ok to cradle it even after it reaches 50M, before you score it for the first time). The stupid spinner on this table was annoying as ****. Luckily it would glitch every 10 games or so, and not spin at all during multiball. I was able to earn this goal on one such occasion (<a href="https://www.youtube.com/watch?v=REA5Hrj4i5E" target="_blank">vid</a>).</p><p></p><p><strong>Indianapolis 500</strong>: Make sure you don't collect the Cow Souvenir goal during a mutliball. It won't count, and you'll have to start a new game. The best way to keep lighting up INDY rollovers is shooting left ramp, and then Lock while it's not lit. The ball will be fed to the left inlane every time.</p><p></p><p><strong>Gladiators</strong>. Here's a <a href="https://www.youtube.com/watch?v=UbzEkKeP9g0http://" target="_blank">vid </a> of me getting the Abyss Award goal. Here's <a href="https://www.youtube.com/watch?v=c1TN8u_JwFA" target="_blank">a vid</a> of me getting the Ultimate Jackpot Goal. You can start multiball faster by taking advantage of plunger MULTI advance award. Simply release the plunger as soon as the top light is lit. When the balls are getting released from the crane, you may want to nudge the table a bit to get them to release separately (or shoot the second ball up the left ramp with a weak shot).</p></blockquote><p></p>
[QUOTE="Eternal21, post: 285821, member: 7302"] Working on all the tables right now, in the easiest to hardest order, I'll put the number of days it took me to complete each table, and see if your difficulty matched mine: 1. Jacks Open (0 days) 2. Centigrade 37 (1 days) 3. Cactus Jacks' (3 days) 4. Al's Garage Band Goes on a World Tour (6 days) 5. Bone Busters (3 days) 6. Indianapolis 500 (5 days) 7. Gladiators (13 days) 8. Swords of Fury (16 days) 9. Frank Thomas' Big Hurt (15 days) 10. Eight Ball Deluxe (2 days) 11. Doctor Who (5 days) 12. Doctor Who: Masters of Time (29 days) Having now completed season 6 tables, here they are arranged in the order of time it took me to earn goals for each one. Overall tadigab's difficulty ranking seems to be closer to what I experienced. In particular Eight Ball Deluxe and original Doctor Who ended up being much easier than predicted. [LIST=1] [*]Jacks Open (0 days) [*]Centigrade 37 (1 days) [*]Eight Ball Deluxe (2 days) [*]Cactus Jacks' (3 days) [*]Bone Busters (3 days) [*]Indianapolis 500 (5 days) [*]Doctor Who (5 days) [*]Al's Garage Band Goes on a World Tour (6 days) [*]Gladiators (13 days) [*]Swords of Fury (16 days) [*]Frank Thomas' Big Hurt (15 days) [*]Doctor Who: Masters of Time (29 days) [/LIST] I'll throw in my tips as well: [B]Cactus Jacks'[/B]: The best way to get the multiplier up is via diagonal shots from the left flipper through the bumpers. Before you shoot, you can adjust the lit bulb to be one step before you need it. You'll need that shot anyway for the [URL="https://www.youtube.com/watch?v=Na8WLBYukn0"]Banjo Special[/URL]. Here's me earning the [URL="https://www.youtube.com/watch?v=pPOIeY3l75w"]3.5M goal[/URL]. [B]Al's Garage Band Goes on a World Tour[/B]: Once you score the first 50M jackpot it's ok to cradle the ball for more than 2 seconds (in fact it seems to be ok to cradle it even after it reaches 50M, before you score it for the first time). The stupid spinner on this table was annoying as ****. Luckily it would glitch every 10 games or so, and not spin at all during multiball. I was able to earn this goal on one such occasion ([URL="https://www.youtube.com/watch?v=REA5Hrj4i5E"]vid[/URL]). [B]Indianapolis 500[/B]: Make sure you don't collect the Cow Souvenir goal during a mutliball. It won't count, and you'll have to start a new game. The best way to keep lighting up INDY rollovers is shooting left ramp, and then Lock while it's not lit. The ball will be fed to the left inlane every time. [B]Gladiators[/B]. Here's a [URL="https://www.youtube.com/watch?v=UbzEkKeP9g0http://"]vid [/URL] of me getting the Abyss Award goal. Here's [URL="https://www.youtube.com/watch?v=c1TN8u_JwFA"]a vid[/URL] of me getting the Ultimate Jackpot Goal. You can start multiball faster by taking advantage of plunger MULTI advance award. Simply release the plunger as soon as the top light is lit. When the balls are getting released from the crane, you may want to nudge the table a bit to get them to release separately (or shoot the second ball up the left ramp with a weak shot). [/QUOTE]
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The Pinball Arcade / Farsight Studios
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The Pinball Arcade / Farsight Studios
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