Gorgias32
New member
- Jan 14, 2016
- 436
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Well, Season 7 is in the books, the final annual season of TPA. I think there is general consensus that this was a really good season, especially compared to the last few.
I thought I'd start a thread with my personal rankings and comments on the tables; I always like hearing other peoples' opinions on things like this, sometimes it makes me re-examine a table that I had previously not liked as much.
Overall, having done this exercise, it is a really great season, I have no regrets for the season pass and there are no tables in there that are stinkers.
I thought I'd start a thread with my personal rankings and comments on the tables; I always like hearing other peoples' opinions on things like this, sometimes it makes me re-examine a table that I had previously not liked as much.
- Paragon - instantly in my top overall tables. It has the same "one more game" factor as Eight Ball Deluxe, which is my favorite TPA table, and an even higher level of challenge. I have not gotten any wizard goals yet, but I still keep coming back. Just a perfect layout, a good TPA conversion, and it rewards good nudging and knowledge of the bounces.
- Sorcerer - great rules, beautiful on Android, feels fair but hard, also has "one more game" feeling.
- Banzai Run - a very good implementation. Hard but fair, and there is a decent amount of depth, trying to beat the other racers and activate the different goals.
- World Champion Soccer - great to get another 90s classic, this table would fit in really well with the best of Season 1. Great rules, modes and layout, and the FarSight adaption is good. My only criticism is, like a lot of the Season 1 tables, it's tuned too easy, leading to really long ball times on occasion.
- Wild Card - exactly what I look for in an EM. Fun layout, quick play, and it feels really good to nail the spinner.
- Fathom - I struggle a bit with this one - I love the layout, and the physics are fine, but for some reason it just doesn't "feel" as good as the tables above. Still, it's from my favorite era of tables and it's enjoyable to play.
- Firepower II - great implementation of a fun table. But we already have Firepower and F14. Still, I will play it from time to time, it's a really fun table.
- Ghostbusters - I only drop it this low because my phone (a Pixel XL, which is pretty good specs) struggles a bit with it. And it's tuned too easy, very long ball times and lots of extra balls, etc. I have this on my iPad in SPA and I enjoy that version more, even though it's also tuned too easy; the shots just feel a bit better.
- Pistol Poker - not bad, but the physics feel a bit off, some standard shots feel (to me) to be harder to make than they should be. Also, I still can't quite get the feel of what is going on in the upper playfield, there's so much stuff up there. Maybe I need to see one in real life or study some photos online. I do like the deck-building backbox game and it is fun to play. I put it on the same level as Cactus Jack's.
- Spanish Eyes - Great physics, and fun to flip around on, it's just that the table design itself is kind of frustrating. I'm glad to have it in TPA though.
- Wipe Out - it says something about this season that my last-place table is one of the better Gottliebs in TPA. This is pretty close to being as fun as Gladiators, which is probably my favorite Gottlieb Premier.
Overall, having done this exercise, it is a really great season, I have no regrets for the season pass and there are no tables in there that are stinkers.