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Would you pay for a season pass of DLC up front?

  • Yes

    Votes: 32 60.4%
  • No

    Votes: 21 39.6%

  • Total voters
    53

k88dad

Member
Nov 9, 2012
339
0
Since this type of execution has been so successful with other franchises, I'm sure it would be a winner for TPA. What say you? I think $60+ for a summer of DLC sounds fair, maybe a few other small perks. Anyone got some suggestions for prices and digital perks?

There are people, including Mac (only) TPA fans, who may not have any idea what a "season pass" (in this context) means. I assume that it is one of the many differences between mobile devices and other types of devices.

$60+ for what? Is a season three months of DLC? I ask, because you used the word "summer".

What other franchises have had success with "this type of execution"?
 

brakel

New member
Apr 27, 2012
2,305
1
There are people, including Mac (only) TPA fans, who may not have any idea what a "season pass" (in this context) means. I assume that it is one of the many differences between mobile devices and other types of devices.

$60+ for what? Is a season three months of DLC? I ask, because you used the word "summer".

What other franchises have had success with "this type of execution"?

The season passes that FS are selling are essentially a year's worth of DLC. Season 1 gets you table packs through 10 less the core game and tables. Season 2 will get you packs 11 through 20. I think most DLC season passes sold today are for a specific number of releases usually over the span of one year.
 

ER777

New member
Sep 8, 2012
797
0
EDIT: Nevermind this first part, I misunderstood what someone else posted on the PS3 forum.

That alone probably wouldn't be enough of a deterrent but couple that with all of the other issues people have mentioned and its at least enough to make me think twice. I'll probably just keep buying them individually since the discount isn't a big deal anyway.

I'm always a little troubled by pre-pay DLC bundle offers because it makes me wonder why the company is looking to accelerate its cash flow..
 
Last edited:

brakel

New member
Apr 27, 2012
2,305
1
EDIT: Nevermind this first part, I misunderstood what someone else posted on the PS3 forum.

That alone probably wouldn't be enough of a deterrent but couple that with all of the other issues people have mentioned and its at least enough to make me think twice. I'll probably just keep buying them individually since the discount isn't a big deal anyway.

I'm always a little troubled by pre-pay DLC bundle offers because it makes me wonder why the company is looking to accelerate its cash flow..

Its a business and marketing basic to offer a pre-paid subscription option for something that can be purchased individually over time. It works for the company selling the product on several levels. For the consumer it works if they will save money and adds convenience. It also gives the consumer a psychological connection. It builds loyalty. Take for example season ticket holders for sports teams. They will talk like they are part owners in the team.
 

ER777

New member
Sep 8, 2012
797
0
Yes, all of those things are very true but its also a basic business principle because it accelerates revenue intake. Its often done when a company is in need of an immediate cash influx, like a magazine that offers deeply discounted subscriptions to try to stay afloat when its going under. Its great in the short-term but it can be troublesome down the road if the money isn't managed well. Its possible for a company to get itself in a position where it has little money coming in because most of its customers have pre-paid, and yet they have already spent most of that pre-paid money, so they start to have cash-flow issues. Look at the LA Dodgers a couple years ago when they were having trouble making payroll even though the seats were full every day.

I'm not saying this is the case with FS, in fact I'd guess the odds of that are slim, but it does worry me a little because it is a possibility.
 

sotie

New member
Aug 30, 2012
1,123
0
Yes, all of those things are very true but its also a basic business principle because it accelerates revenue intake. Its often done when a company is in need of an immediate cash influx, like a magazine that offers deeply discounted subscriptions to try to stay afloat when its going under. Its great in the short-term but it can be troublesome down the road if the money isn't managed well. Its possible for a company to get itself in a position where it has little money coming in because most of its customers have pre-paid, and yet they have already spent most of that pre-paid money, so they start to have cash-flow issues. Look at the LA Dodgers a couple years ago when they were having trouble making payroll even though the seats were full every day.

I'm not saying this is the case with FS, in fact I'd guess the odds of that are slim, but it does worry me a little because it is a possibility.

Although I ponied up my $50 the the Season 2 Pro pack I've had the same thoughts as you just stated. FS is going to be taking in a lot of cash right now but it won't be coming in from all these users throughout the rest of the year. I suppose there will be another big influx with the imminent release of the PC, Xbox One and PS4 versions.
 

DaPinballWizard

New member
Apr 16, 2012
1,016
0
I would get the season pass but unfortunately I buy the tables the second they are released and didn't see the season pack 2 and already bought pack 14.
 

brakel

New member
Apr 27, 2012
2,305
1
Yes, all of those things are very true but its also a basic business principle because it accelerates revenue intake. Its often done when a company is in need of an immediate cash influx, like a magazine that offers deeply discounted subscriptions to try to stay afloat when its going under. Its great in the short-term but it can be troublesome down the road if the money isn't managed well. Its possible for a company to get itself in a position where it has little money coming in because most of its customers have pre-paid, and yet they have already spent most of that pre-paid money, so they start to have cash-flow issues. Look at the LA Dodgers a couple years ago when they were having trouble making payroll even though the seats were full every day.

I'm not saying this is the case with FS, in fact I'd guess the odds of that are slim, but it does worry me a little because it is a possibility.

I think Sony would stand behind the products they sell. If a company was liquidated and couldn't fulfill their PSN pre-sale commitments I'm pretty sure Sony would issue a prorated refund or credit. Sony is basically acting as the retailer in the transaction. Most state consumer protection laws would hold the retailer accountable to the end consumer.
 

ER777

New member
Sep 8, 2012
797
0
Very true, but my concern wouldn't about getting the money back. I just don't want to see Farsight get itself into any unfortunate circumstances that could lead to an end of new content for TPA. Hopefully Sotie is right though and the new releases in the coming year will guarantee their continued success.
 
N

netizen

Guest
Yes, all of those things are very true but its also a basic business principle because it accelerates revenue intake. Its often done when a company is in need of an immediate cash influx, like a magazine that offers deeply discounted subscriptions to try to stay afloat when its going under. Its great in the short-term but it can be troublesome down the road if the money isn't managed well.

I think that FS is doing this subscription model to get the cash so that they don't have to do a kickstarter to obtain licenses.

With Steam opening soon that is a projected large pool of players, plus 3(?) new console platforms this year alone to develop they probably need to get a cash injection to make sure that thee are some surprises in the near future to keep the existing customers and to wow new ones. Something beyond the pricing schedule that is far better than what had always been rumoured.
 

ER777

New member
Sep 8, 2012
797
0
I think that FS is doing this subscription model to get the cash so that they don't have to do a kickstarter to obtain licenses.

That would make a lot of sense. I hope you're right and we get something really good.
 

Gord Lacey

Site Founder
Staff member
Feb 19, 2012
1,991
3
Or they could be using the money to hire more people to work on this, and other projects. We know they've recently hired a bunch of new people (hi, Stuart!).
 
N

netizen

Guest
Or they could be using the money to hire more people to work on this, and other projects. We know they've recently hired a bunch of new people (hi, Stuart!).

Heh, yeah. I thought that would be a given with the new platforms to be happening this year.

But it doesn't hurt to be hopeful, Ryan is definitely over tasked.
 

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