mmmagnetic
New member
- May 29, 2012
- 601
- 0
So, how do you like Creature so far?
I´ve got to say, I instantly fell in love with it, much faster and harder than any other table on either TPA or PHOF before. Here are some of my quick first impressions after a couple of hours of play, I´d love to hear yours!
I absolutely adore the theme. Actually, the "theme within a theme" - watching an oldschool monster flick in a 50s drive-in - makes this a very nice blend of stylistic elements: The cheesy rock`n`roll renditions along with the fantastic playfield art and the powerful sound effects is really right up my alley. The Creature hologram looks very cool, I´m sure back when this table got released it must have made very impressive. The DMD animations are also very well done, with nicely drawn characters and a ton of variety.
I really love lighthearted tables, the oneliners in Medieval Madness, the taunts of Rudy in Funhouse and even the cheesy jokes in Monster Bash ("Blah! I will hypnotize you with my semi-circular movement!") add a lot of atmosphere, and Creature is just absolutely packed with little nuggets like this. My favourite so far has to be the guy trapped in the trunk in the bumper section, and beating up that guy is actually the first video mode I really enjoyed and that didn´t feel completely out of place (I´m thinking of the virtual pinball on ToM here - playing rudimentary pinball on a DMD isn´t really much fun when I´m standing in front of a real pinball machine). ...and please tell me I´m not the only one who keeps hearing "F..k it!" instead of "Focus!" during the outlane drain (which is exactly what I´m thinking when that happens).
And wow, the multiball just feels really good - not just like a means to an end, but like an actual small adventure, with a certain element of luck (finding the creature), and I love the idea of starting the movie in the drive in after doing some of little thematic things beforehand (kissing, going to the snackbar etc). The vacant, mouthbreathing stare of the Creature when the film starts gets me every time!
The playfield is also fantastic as well. I love the big, sweeping ramps hovering over the playfield, the big left ramp right in the sweet spot of the right flipper; the smaller right ramp that is positioned perfectly for a backhanded shot from the right flipper, the tricky snackbar scoop - one wrong hit from the right flipper and it´s STDM, which makes aiming for it quite thrilling, without being quite as devastating as the castle in MM or the Frankenstein targets on MB.
"Move you car" is hilarious, the "unlimited million" right ramp shots are simple but exciting (I can hit the ramp all day long, but as soon as the mode starts I start flailing around), and the whole game so far feels satisfying, speedy, with a lot of things to discover and no single annoying gimmick that drags the game down. It has great flow like Taxi, but also tricky shots like a Pat Lawlor table, but without being congested or crammed.
It is also very easy to do center drains, especially when I lose my attention, but it doesn´t feel as punishing as in MM - I always feel like it´s my fault it happens, and not coming from some overly sadistic table layout. Outlane drains are relatively few, which balances out the rather dangerous center area.
Oh, and the way the ball gets thrown around the table is really something, especially the vertical kickout that shoots the ball into the back of the machine from the right "Slide" saucer.
...
All in all, I´m really stunned how well everything goes together. Every single element feels perfectly placed, every shot is satisfying, and even losing the ball a lot (especially during the multiball - half the time it´s already over before I´m ready, and then I lose the ball when I aim - and miss! - for the snackbar restart) doesn´t bother me, that´s how well rounded this table feels.
There hasn´t been a single table on TPA (or PHOF) that I would consider "perfect" - even with how much I love most of these games, there has always been something that kept bothering, but Creature really feels good from start to finish.
I´ve got to say, I instantly fell in love with it, much faster and harder than any other table on either TPA or PHOF before. Here are some of my quick first impressions after a couple of hours of play, I´d love to hear yours!
I absolutely adore the theme. Actually, the "theme within a theme" - watching an oldschool monster flick in a 50s drive-in - makes this a very nice blend of stylistic elements: The cheesy rock`n`roll renditions along with the fantastic playfield art and the powerful sound effects is really right up my alley. The Creature hologram looks very cool, I´m sure back when this table got released it must have made very impressive. The DMD animations are also very well done, with nicely drawn characters and a ton of variety.
I really love lighthearted tables, the oneliners in Medieval Madness, the taunts of Rudy in Funhouse and even the cheesy jokes in Monster Bash ("Blah! I will hypnotize you with my semi-circular movement!") add a lot of atmosphere, and Creature is just absolutely packed with little nuggets like this. My favourite so far has to be the guy trapped in the trunk in the bumper section, and beating up that guy is actually the first video mode I really enjoyed and that didn´t feel completely out of place (I´m thinking of the virtual pinball on ToM here - playing rudimentary pinball on a DMD isn´t really much fun when I´m standing in front of a real pinball machine). ...and please tell me I´m not the only one who keeps hearing "F..k it!" instead of "Focus!" during the outlane drain (which is exactly what I´m thinking when that happens).
And wow, the multiball just feels really good - not just like a means to an end, but like an actual small adventure, with a certain element of luck (finding the creature), and I love the idea of starting the movie in the drive in after doing some of little thematic things beforehand (kissing, going to the snackbar etc). The vacant, mouthbreathing stare of the Creature when the film starts gets me every time!
The playfield is also fantastic as well. I love the big, sweeping ramps hovering over the playfield, the big left ramp right in the sweet spot of the right flipper; the smaller right ramp that is positioned perfectly for a backhanded shot from the right flipper, the tricky snackbar scoop - one wrong hit from the right flipper and it´s STDM, which makes aiming for it quite thrilling, without being quite as devastating as the castle in MM or the Frankenstein targets on MB.
"Move you car" is hilarious, the "unlimited million" right ramp shots are simple but exciting (I can hit the ramp all day long, but as soon as the mode starts I start flailing around), and the whole game so far feels satisfying, speedy, with a lot of things to discover and no single annoying gimmick that drags the game down. It has great flow like Taxi, but also tricky shots like a Pat Lawlor table, but without being congested or crammed.
It is also very easy to do center drains, especially when I lose my attention, but it doesn´t feel as punishing as in MM - I always feel like it´s my fault it happens, and not coming from some overly sadistic table layout. Outlane drains are relatively few, which balances out the rather dangerous center area.
Oh, and the way the ball gets thrown around the table is really something, especially the vertical kickout that shoots the ball into the back of the machine from the right "Slide" saucer.
...
All in all, I´m really stunned how well everything goes together. Every single element feels perfectly placed, every shot is satisfying, and even losing the ball a lot (especially during the multiball - half the time it´s already over before I´m ready, and then I lose the ball when I aim - and miss! - for the snackbar restart) doesn´t bother me, that´s how well rounded this table feels.
There hasn´t been a single table on TPA (or PHOF) that I would consider "perfect" - even with how much I love most of these games, there has always been something that kept bothering, but Creature really feels good from start to finish.
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