MontanaFrank
New member
- Dec 19, 2012
- 677
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Way Cool
with more modern games there is alot you can do with the audit but my system 11 games allow you to choose how many games played before a rest.
When I saw that Pro tables included the Audit menus, I was very excited, thinking that I can tap into all the stats that the table collects about % shots successful for jackpot, average length of game, etc.
Unfortunately, it looks like TPA's emulation of table ROMs wipes those stats whenever you exit the table. Very disappointed.
When I saw that Pro tables included the Audit menus, I was very excited, thinking that I can tap into all the stats that the table collects about % shots successful for jackpot, average length of game, etc.
Unfortunately, it looks like TPA's emulation of table ROMs wipes those stats whenever you exit the table. Very disappointed.
no batteries? we should be getting ADJUST FAILURE
With the changes in physics and scoring exploit bugs that have been removed the leader boards should be reset at least once a year to reflect the current physics engine.
Some of the scores that were achieved might not be able to be achieved as easily anymore and that could be inspiring or egging people on to find exploits/hacks for their scores. Human behaviour is weird like that.
I agree. I wish I could also change my vote to reset annually. I wish I had thought of that before I voted.
This Op Mode sub-discussion should maybe be in a separate thread, cause I don't want it to get lost in the LB reset thread.It is a bummer that this stuff gets wiped after every exit. I only have 1 PRO version, but even things like being catapult champ or mosh pit champ on MM and MB get wiped every time, which completely eliminates the joy of getting those. It's because the rom starts fresh on boot up. FS obviously didn't install the battery pack that keeps these scores in the game's memory! One of those quirks of emulation that needs, if possible, some extra code written to store those.
That's the way it currently behaves, yes. However, they (game stats) *should* be collected for every game you play regardless of the Op Mode status.They should be collected for every game you play with the operators menu turned on
It doesn't get wiped. You only think it does because each time you re-enter from the main menu the table starts in normal mode. If you go into Pro mode the secondary scores should reappear. I have a 535M "LITZ Champion" score that has persisted through quite a number of beta installs, updates, restores, and more.It is a bummer that this stuff gets wiped after every exit. I only have 1 PRO version, but even things like being catapult champ or mosh pit champ on MM and MB get wiped every time, which completely eliminates the joy of getting those. It's because the rom starts fresh on boot up. FS obviously didn't install the battery pack that keeps these scores in the game's memory! One of those quirks of emulation that needs, if possible, some extra code written to store those.
The Pro version of a table and its normal version are considered two separate tables internally. Otherwise the ROM reset that affects the normal table every time you enter from the menu would obliterate the saved settings on the Pro table as well. So the Pro table's audits only consider games played in Pro mode.That's the way it currently behaves, yes. However, they (game stats) *should* be collected for every game you play regardless of the Op Mode status.
Thanks for the explanations, Sean. I'll follow up in another thread.[certain Pro Mode data] doesn't get wiped.
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The Pro version of a table and its normal version are considered two separate tables internally.