Great documentary. I learned so much.
So Sega became Stern and they are the last ones standing... Were there any famous designers or good designers at Sega, before they started buying Pat Lawler/Steve Richie etc. designs for their machines post Williams? Because I have played Star Ship Troopers and found it enjoyable. Also I think South Park is popular with collectors.
I remember Revenge from Mars. I was only 15 when it came out, but I remember I thought the technology on it was great. But I do remember not putting much play on it in favor of some other DMD machine they had at the arcade.
7,000 units sold, that's a pretty big number, making it a sizable hit for a pinball, no? Star Wars would have been a 10,000 seller on the license alone, but they mistimed it and it's a shame. The team had such little room for error.
This documentary reminds me why I hate business. It's so heartless to basically take a group of guys who has for years made you MILLIONS of dollars, and to treat them the way they did and just brush it all under the rug in favor of slot machines when things turned sour. And even from a business perspective, they missed out on the emergence of the collectors market that Stern now enjoys. Probably small potatoes to WMS, but profit is profit and Stern get's by, clearly Williams made the wrong move both from a business perspective and especially from a people-perspective.
And the failure of Star Wars was a direct result of incompetent management and marketing people. They shipped the game well after the movie had lost popularity, despite the fact that they had the game ready to go, over some strange thing where "Europe has to have the machines first"? Yeah, the games quality itself wasn't all that, and the designers admit it, but that's not why it failed. And it even managed to ship 5k despite all that.
So Sega became Stern and they are the last ones standing... Were there any famous designers or good designers at Sega, before they started buying Pat Lawler/Steve Richie etc. designs for their machines post Williams? Because I have played Star Ship Troopers and found it enjoyable. Also I think South Park is popular with collectors.
I remember Revenge from Mars. I was only 15 when it came out, but I remember I thought the technology on it was great. But I do remember not putting much play on it in favor of some other DMD machine they had at the arcade.
7,000 units sold, that's a pretty big number, making it a sizable hit for a pinball, no? Star Wars would have been a 10,000 seller on the license alone, but they mistimed it and it's a shame. The team had such little room for error.
This documentary reminds me why I hate business. It's so heartless to basically take a group of guys who has for years made you MILLIONS of dollars, and to treat them the way they did and just brush it all under the rug in favor of slot machines when things turned sour. And even from a business perspective, they missed out on the emergence of the collectors market that Stern now enjoys. Probably small potatoes to WMS, but profit is profit and Stern get's by, clearly Williams made the wrong move both from a business perspective and especially from a people-perspective.
And the failure of Star Wars was a direct result of incompetent management and marketing people. They shipped the game well after the movie had lost popularity, despite the fact that they had the game ready to go, over some strange thing where "Europe has to have the machines first"? Yeah, the games quality itself wasn't all that, and the designers admit it, but that's not why it failed. And it even managed to ship 5k despite all that.