Fair point. Maybe they should just mix in one or two screenshots with some text saying 'you can play with the lights turned off'.
Some of these really stand out too.
Centaur looks great without the stupid red tint that was on the ps3 version. However, though they did multiplex the pop bumpers, they forgot to do it with the slings.
LCA, as I mentioned elsewhere, does not have the floodlight effect applied but looks really good otherwise.
POTO looks fantastic. Great lighting effects. Though I'm not crazy about the table, I'll play it just because of how good it looks. Oh, and what's up with the high score initial entry? It's f'd up and won't let you enter your initials.
BSD, also, looks fantastic, though I don't have a picture on here.
I really don't like Dr. Dud or CBW but they looks fantastic as well.
T2 and Pinbot stand out with great lighting and flasher effects.
They all look really good but these ones really take notice. Except HH. It's way too dark. HH, IRL, doesn't have much lighting in the center because of the lower playfield, but, you can see that there's just not enough around the edges of the playfield. Especially because the pops aren't lit, like they should be.
One other thing I'd like to comment on, the ball speed on HH and Flight 2k. I'm sorry but I've never seen the ball move that fast on a real version of either of these tables. Quite frankly, I don't mind it because Flight 2k bores the crap out of me IRL. This layout should have been a narrow body as its original designer, Steve Kirk (not Harry Williams), intended. Don't get me wrong. I'm happy to have a classic Stern as I doubt we'll get anymore, but, I just wish it was one of the narrow body's like Nine Ball, Meteor, Galaxy, Seawitch or, especially....Catacomb.
See Gamatron for more info.
http://www.ipdb.org/search.pl?any=gamatron&sortby=name&search=Search+Database&searchtype=quick