kimkom
Member
- Jan 28, 2013
- 914
- 1
https://www.youtube.com/watch?v=6NG2ZK24a_o
Spacie, I think you've absolutely nailed it here.
I agree 100% that Zen's ball lacks the weight and inertia that a real ball exhibits. It's certainly nowhere near Farsight's moon ball physics but it's still not as realistic as it perhaps could be.
Your comparison with the steel ball and marble later in the video really does highlight the issue perfectly. Quality stuff!
Note that I play at 120Hz, so it's definitely not just something that's apparent at 60Hz.
Hopefully, Deep is able to further refine his already excellent physics engine to better emulate the weight of a real ball.
Spacie, I think you've absolutely nailed it here.
I agree 100% that Zen's ball lacks the weight and inertia that a real ball exhibits. It's certainly nowhere near Farsight's moon ball physics but it's still not as realistic as it perhaps could be.
Your comparison with the steel ball and marble later in the video really does highlight the issue perfectly. Quality stuff!
Note that I play at 120Hz, so it's definitely not just something that's apparent at 60Hz.
Hopefully, Deep is able to further refine his already excellent physics engine to better emulate the weight of a real ball.
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