Crazy Newt
Member
- Dec 2, 2012
- 351
- 12
I'm glad Star Trek crashes randomly, if only in an indirect way, as it is probably the only reason I have taken the time to try and understand how to play AC/DC. These two games are so drastically different with regards to the intricacies of their rule sheets. At first I felt that AC/DC was too hectic, I still hate the gimmicky lower playfield, and the canon disrupts the flow too frequently. After Star Trek crashed on me and I read that others were also having similar issues, I began playing AC/DC instead. (in portrait mode so Mustang is out for now)
To me, AC/DC is similar to Twilight Zone in the complexity of the modes, but taken up a notch...or six. It is starting to grow on me, and while I fully understand exactly what I need to do for each mode when it begins, figuring out what my current status is at during any particular mode is the most vexing dilemma. I listen to music and usually have the TV on a game while I'm playing. While I can hear the game faintly, I'm mostly using visual clues to let me know what is going on in the game. I have a problem understanding what multiball mode(s) is/are about to start after I have gone fairly deep into the game, other than the audio that I can't hear all the time, depending on the external music I am listening to at that moment. I'm also not sure if I have completed the song modes to get the permanent bonus (6%) or not. If the game is letting me know somehow, I'm not able to figure it out.
To me, AC/DC is similar to Twilight Zone in the complexity of the modes, but taken up a notch...or six. It is starting to grow on me, and while I fully understand exactly what I need to do for each mode when it begins, figuring out what my current status is at during any particular mode is the most vexing dilemma. I listen to music and usually have the TV on a game while I'm playing. While I can hear the game faintly, I'm mostly using visual clues to let me know what is going on in the game. I have a problem understanding what multiball mode(s) is/are about to start after I have gone fairly deep into the game, other than the audio that I can't hear all the time, depending on the external music I am listening to at that moment. I'm also not sure if I have completed the song modes to get the permanent bonus (6%) or not. If the game is letting me know somehow, I'm not able to figure it out.