DanBradford
New member
- Apr 5, 2013
- 648
- 0
super skill shot ..... as the ball ejects, let it drain. Also, if the skill shot misses, as long as it was weak and hasn't triggered a switch, let it drain. ....The drained ball whether successful or not, returns to the plunge for another skill shot. Just keep repeating the weak skill shot - and drain until you have 3 balls locked, 3 clues, and you've increased your bonus multiplier by 3x also. .... On the start of a new case, use the weak skill shot - no flip - drain technique to get 3 further clues for the new case, and start the basement multiball again - bumpers and Jackpots.......this trick is very picky..... You really have to do it exactly as described. And even when you do it right it will often autofire after you hit the hole twice.
it is picky isn't it. i can get the super skill shot 3 times on ball 1, but on later balls it often autofires even if definitely no switches hit. plus of course if you have any balls locked then you will have fewer opportunities to use this trick, but still thanks for this awesome idea.
it's annoying to get the super skill when clues are maxed but i haven't solved yet so i don't get a new clue, but my worst failing is when, after a successful super skill shot, i let it drain out without realising that autofire wasn't even lit, and the ball just ends and it's 100% my fault. grrrrrr
my only tip to add to this collection is that the revolver is extremely valuable, and the first train combo doesn't usually award it, so getting off the lift on the 6th floor is a handy way to collect some free equipment. i'm determined to get to 30B for the 1000 points today or tomorrow ....