Finally, this table has one strategic element I haven't found on any other table in TPA: Bangbacks are possible! I can do it on occasion (20% or so) by hitting both the upward and sideways nudges together, to bounce the ball from the outlane onto the center pin. Just remember if you've used a tilt warning - you only get ONE per ball, not three as in Williams games. "Danger" means STOP TILTING, not that you have one more to go ("Danger Danger") like Williams games allow.
Bangbacks are possible on some other tables. Pin*Bot is probably the easiest.
I also want to point out that this is an extremely dangerous strategy. High Roller Casino has an easily reproducible bug where, if you tilt as the ball is draining, the table will lose track of it and go into a ball search. If you have at least one ball locked it will eventually drain any locked balls and the game will continue (though you will lose those locks). However, if you don't have any balls locked, it will sit there and search for balls till you quit. Basically, this is a game-ending bug. I have not found any workaround for it. FarSight is aware of the issue and claims it is a bug in the table's ROM. I don't understand why they can't just have the Call Attendant feature detect this issue and just drop a ball somewhere, so that the table can see it drain and continue the game.
Because of this bug, I recommend extreme caution if you're going to attempt a bangback. As mentioned, this table only gives one tilt warning.