Request Tuning Old Machines for PS4/PC

Mark W**a

Banned
Sep 7, 2012
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I'm really looking forward to the PS4 release. In fact, it's the sole reason I'm purchasing the machine on launch.

While I look forward to the improved graphics engine and lighting, I'm much more interested in having the most up to date, cleanest builds of all the already released games.

For me, Medieval Madness, Cirqus Voiltaire, and Theatre of Magic are still what I consider the best games in the arcade. So I'm really crossing my fingers that we get really strong builds with all the engine enhancements we've seen on newer releases in addition to the graphics overhaul.

While this almost seems like a given, I don't hear much chatter on the subject and I worry that the tables will not be brought up to speed, and I fear a rushed port.

So please Farsight make sure that each game has the most up to date code and this will probably require tweaks to games that haven't been touched in a long time, including Theatre and Cirqus.

We don't know yet if the PS4 will have the same issues as PS3 with DLC patching so I feel it's imperative to have big free code from the get go.

Thoughts?
 

ER777

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Sep 8, 2012
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Sony has given some indications that the PS4 will be both more small dev friendly and more update friendly from what I've heard. It would be nice to have some concrete policy statements to solidify those indications though. You would have to think that if they want to remain competitive with mobile devices and PC they absolutely need to be much more update friendly than they are now.

I hope FS carefully considers Sony's policies (whatever they end up being) when they decide how to package PS4 DLC. Even if it means we have to re-download the entire game every update I'd rather have that than the situation we have now on PS3.
 
N

netizen

Guest
You'll never get a policy that cannot be re-written as soon as it is inconvenient, insecure, or unprofitable. While the customer can gnash and wail, consumed by the demon of uncertainty in regards to where they should spend their money. It is most likely that behind the funky, cheddar scented walls of NDA - PSN and game developers are working out specific details of what didn't work in the old system and what cannot be done in the new system.

As the End User you have no need to know that arrangement, apart from the contract you won't read when you click ACCEPT in order to download things to your hearts content.
 

Mark W**a

Banned
Sep 7, 2012
1,511
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I'm just hoping for polished day 1 DLC. If they ship the same buggy Cirqus Voiltaire code but with better lighting ill be very upset. I think this is important and Farsight really listens to us; case on point, look at the gorgeous new skull and heavily toned down pink in the new T2 build.
 

ER777

New member
Sep 8, 2012
797
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You'll never get a policy that cannot be re-written as soon as it is inconvenient, insecure, or unprofitable. While the customer can gnash and wail, consumed by the demon of uncertainty in regards to where they should spend their money. It is most likely that behind the funky, cheddar scented walls of NDA - PSN and game developers are working out specific details of what didn't work in the old system and what cannot be done in the new system.

As the End User you have no need to know that arrangement, apart from the contract you won't read when you click ACCEPT in order to download things to your hearts content.

Sure the policies can change doesn't mean the knowledge isn't worth having. Farsight just needs to make sure the PS4 version doesn't end up in the same situation as the PS3 version is in.
 
N

netizen

Guest
Sure the policies can change doesn't mean the knowledge isn't worth having. Farsight just needs to make sure the PS4 version doesn't end up in the same situation as the PS3 version is in.

Missing the point entirely.

Policies can change. Just as NDA, Non Disclosure Agreements, can prevent involved parties from sharing information until things have been somewhat finalized and the console has been released.

As I said in my Glib fashion. Asking for "concrete policy statements to solidify those indications" when you should know that this doesn't happen. Given the way that PSN deals with developers now, there is no reason to believe that the process of reaching a consensus with indie and publishing house developers would be a transparent process to end users who need to have no business being involved; especially given the way that fans/end users treat developers and publishers of content on public forums and social media.


Even IF the policies are the same/similar on the PS4 as the are presently on the PS3 then the only thing FarSight "Needs" to do is to change the way they deliver the DLC and integrate it into the core program.

Why is there still this assumption that FarSight has some huge amount of leverage and negotiating power when dealing with a company like the PSN division of SONY? Look at the number of indie developers and Publishing houses that will be looking to try and get some info or influence on this "new" system that PSN has spoken about in Press Releases in order to tempt fans to spend money. But where do the fans put the pressure, SONY. **** No! They turn to the Developers and Demand that they are the ones to "make sure" that the PS4 deployment contains every hope and dream the community of that particular game is possible of containing.

Might as well go hunting for a Unicorn that doesn't **** sparkles, IMO.
 

ER777

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Sep 8, 2012
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Even IF the policies are the same/similar on the PS4 as the are presently on the PS3 then the only thing FarSight "Needs" to do is to change the way they deliver the DLC and integrate it into the core program.

There, this is exactly what I'm saying. FS needs to find out if that is going to be the case and if it is do exactly what you said.

As for the rest of it I think you're reading a lot more into my post than what is there. I just want FS to get the information so they can make the best possible decisions about how to release the PS4 version, as did not happen with the PS3 version. If that information is in the form of a public announcement from Sony great, if its discussed privately between them and the developers that's fine too. It doesn't mean that I think that anyone has any leverage to dictate terms to Sony, or that anything that goes wrong is always the developers fault. In fact I usually place more blame on Sony since they are the policy setters.
 

brakel

New member
Apr 27, 2012
2,305
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The PS4 can be very dev and updated friendly and still it might not be possible to update DLC. I hope that FS plans for whatever they know.
 

Mark W**a

Banned
Sep 7, 2012
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I think people are missing the point of what I'm asking. I'm asking for polished day 1 DLC. I don't care about the patching system on PS4... although yeah it's a concern but it's not what this thread is about.

I'm saying all the old games Mediveal, Cirqus, Theatre, etc. etc. should be polished and bug free on day 1. If they are simply porting buggy 360/PS3 code and adding better lighting then I think that's ****ty.
 

pseudokings

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Jun 10, 2012
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I think people are missing the point of what I'm asking. I'm asking for polished day 1 DLC. I don't care about the patching system on PS4... although yeah it's a concern but it's not what this thread is about.

I'm saying all the old games Mediveal, Cirqus, Theatre, etc. etc. should be polished and bug free on day 1. If they are simply porting buggy 360/PS3 code and adding better lighting then I think that's ****ty.

I agree. If they're rebuilding/refining/updating the tables, you gotta hope they are really going to try to make all of them play as real as possible, not just add better lighting. And that they be well polished for Day 1. Even the best of the their fabulous re-creations isn't perfect, and while they never will be, you have to hope they intend to take the opportunity intrinsic to this transition to make them better in all ways.

Shooting the center spinner in Monster Bash is much harder to do on TPA than in real life. The ball seems to end up hitting the outside of the right ramp when you try to shoot it in rhythm after a center spinner shot. They can make that better.
CFTBL for PS3 has many issues (can't speak to other versions that make have had updates/fixes), and plays nothing like the real table. Left ramp is way too easy to shoot in TPA, the scoop is WAY too hard to shoot. They can make that better.
On near every, if not every, table the top pegs on the slingshots deflect the ball into the outlane a totally unrealistic percentage of the time (has been slightly improved on newer tables). They can make that better.
Just a few specifics, and those aren't even going into the actual bugs which obviously everyone wants them to fix.

Here's hoping they really take advantage of the new gen (or Direct X9 to Direct X11 upgrade if you prefer), for more than just pretty lights and high res textures.

...though I do hope they can patch DLC, which I really expect they will be able to, just in case.
 
Last edited:

brakel

New member
Apr 27, 2012
2,305
1
I think people are missing the point of what I'm asking. I'm asking for polished day 1 DLC. I don't care about the patching system on PS4... although yeah it's a concern but it's not what this thread is about.

I'm saying all the old games Mediveal, Cirqus, Theatre, etc. etc. should be polished and bug free on day 1. If they are simply porting buggy 360/PS3 code and adding better lighting then I think that's ****ty.

Oh, indeed, this is what this thread is about. It is a discussion. Just because you started the discussion doesn't mean you get to dictate the range of that discussion.

To your point. I don't think they are going to fix bugs in the PS4 version and hold those fixes back from other versions. So whatever table bugs have been fixed on other platforms when they are ready to submit the PS4 version to Sony, will be the same bugs fixed for the PS4 version. Why would they hold back these fixes from other versions if they have time to fix them?
 

Mark W**a

Banned
Sep 7, 2012
1,511
0
Oh, indeed, this is what this thread is about. It is a discussion. Just because you started the discussion doesn't mean you get to dictate the range of that discussion.

To your point. I don't think they are going to fix bugs in the PS4 version and hold those fixes back from other versions. So whatever table bugs have been fixed on other platforms when they are ready to submit the PS4 version to Sony, will be the same bugs fixed for the PS4 version. Why would they hold back these fixes from other versions if they have time to fix them?

You can't patch PS3 DLC. Not sure about 360.
 

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