David Greene
New member
- Sep 25, 2012
- 51
- 0
Update on the "locks/multiball" bug in CV,NGG & FH. It's not quite dead yet (lol, sorry couldn't resist), but it has mutated. In CV all seems to be fixed (yay)! In NGG and FH, however, if you leave a ball in the locks at the end of a game, instead of feeding multiple balls to the plunger on the next game, the next game refuses to start. Specifically, the camera floats around the room instead of focusing on the plunger. The pause,quit, restart workaround still works.