iOS - Bug v3.9.2 Bugs

MadScience2006

New member
Oct 5, 2012
779
0
This thread is for posting bugs for iOS version 3.9.2 ONLY (new bugs as well as lingering issues that haven't been fixed). If you want to post general feedback or comments, then please use THIS THREAD instead. Anything posted here that is not a bug will be moved or deleted.


When posting a bug, please use the following format:

Device/OS:

Bug Description:

Steps To Reproduce:

Frequency:

Additional Comments:


Please also remember to email any bugs you find to support@pinballarcade.com

Thank you!
 

pinballchris

New member
Oct 6, 2012
605
0
Creature leaderboards fail. Just scored a 11b game and only got credit for a 1b game. Needless to say not happy after all that work.
 

MadScience2006

New member
Oct 5, 2012
779
0
All iOS devices (see my devices) under iOS v7.1.2 (iPad 3 under iOS 6.1.3 not tested)

Since a few versions (v3.8.0 if I'm not mistaken) back, the HUD setting is no longer being saved in the same way that it previously was. In the past, the setting would stick and stay stuck. Now the HUD seems to always default to ON which makes a mess of Circus Voltaire since you are basically seeing two HUDs...the one built into the table and the floating HUD. You can easily turn off the floating HUD but the next game or exiting the table altogether, then running it again will re-enable it the HUD...where you have to disable it again (and again).

It would be nice if the setting saved on a table-by-table basis...same with the camera setting.

Frequency is 100% if the time...easily reproducible.
 
Last edited:

Jay

Member
May 19, 2012
478
3
Device/OS: iPad Air/iOS 7 (latest update)

Bug Description: Whirlwind -- when playing with more than one player, switching players causes the audio to go haywire for a few seconds. It plays the sound effect and music as if you just scored a bonus.

Steps To Reproduce: launch a multi-player game

Frequency: every time
 

Members online

No members online now.

Members online

No members online now.
Top