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PHOF wasn't on iOS or Android.  The issue is that on the console you can have flipper and plunger controls that are separate and active at the same time because you have a controller. So when a new ball is ejected you can use the stick to plunge while still using the flippers.  Because the mobile devices have no controller, the plunger and flippers aren't controllable at the same time.  So when a ball ejects, it goes to plunger cam to activate plunger controls.


We try to make it smart enough to not break down, however there are 1000s of combinations of things that can happen that cause it to break.  And unfortunatly, some issues you can play 100 times and never see, yet someone else sees it 10 times in a row cause thier playstyle is different.


For example, I just tried getting the camera stuck on Frankenstein 10 times in a row without it happening.  It's also not happened the dozens of times I played the table before.  It seems to be an issue on the mobile devices, or it's an issue of a certain shot or shots being hit first, during or after that causes it to break.


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