Fredrik Lundholm
New member
- Oct 4, 2014
- 25
- 0
Lighting seems better on Addams family also
Damn this update was over 800megs big, what has been fixed/changed mike, updates are only usually 50-100 meg if that!
It's been a very long time since I've even seen an IRL Cyclone. Was that 5X light always blinking on the real table. I would've called it a bug, except I think the blinking denotes the X-special award. After claiming it, when the X lights resets, it doesn't blink again.
Bug-or by design?
My guess is it has all the DX11 code in it (which is why the VC 2012 Redistributable was installed - presumably can't leverage the DX11 APIs with whatever version the DX9 code was written in, probably 2005 or more likely 2008). Just not in an activated state.
By design - you are awarded a Special (100k) when you light 5x for the first time.
The larger size was to setup for tournament difficulty that's coming in the near future.
The larger size was to setup for tournament difficulty that's coming in the near future.
Looking on the web, it seems building a project using VS 2012 wont run on XP unless you tell it to use XP toolset. I'll have to look into it when I get back in the office.
Is there some way to make my kickstarter TAF available via Steam family sharing?