Agreed. I think that's one of the reasons I'm having such a rough time with ST:TNG, because I'm hitting the trigger when I'm really trying to flip.I don't like it there either. I have the same problem with the Harley table too.
I kinda like where the button is on the Harley table. It engages a function that needs to be reacted at a moments notice and that location works great for me, but since the TNG button isn't needed at such reactive moments, it should be moved to the lower right corner.
that's where i flip from!
what about the bottom middle? to operate the trigger on the real table, you move your right hand from the right flipper to the left a bit to hold the trigger. it'd be a similar motion, sort of.
If there's a pinball-eating monster living in the left side outlane, I'm sure keeping it well fed...
If there's a pinball-eating monster living in the left side outlane, I'm sure keeping it well fed...
Believe it or not, I am actually finding this version of ST:TNG on par with the physical table in terms of difficulty. This is the level TZ should have been at.i am like ... the worst starfleet officer in history. my probes routinely find jack ****. i am constantly ramming the ship into asteroids. i inevitably fail at battle simulations. And i can't count how many times i must have gotten my crew assimilated by the Borg.
Believe it or not, I am actually finding this version of ST:TNG on par with the physical table in terms of difficulty. This is the level TZ should have been at.
Believe it or not, I am actually finding this version of ST:TNG on par with the physical table in terms of difficulty. This is the level TZ should have been at.
Believe it or not, I am actually finding this version of ST:TNG on par with the physical table in terms of difficulty.
I agree. The harshness of the outlanes is roughly on a par with the original table.Awesome! And even though I keep losing balls through the outlanes, for some reason, I don't mind. It feels fair. Unlike going to the Cirqus.