What graphics card should I use?

Fredrik Lundholm

New member
Oct 4, 2014
25
0
Ai currently struggle with TPA on i7-620 with nvs-3100m. If I turn off all features it is almost playable on 1920x1200. Which graphics card will let me enable anti alias, ball reflection etc without slowing down?

Also I would be grateful if there would be some reference speed so that I know that the table plays as intended.

Regards, Fredrik
 

Crazy Newt

Member
Dec 2, 2012
351
12
I've been having great success with the highest setting enabled at 1920x1080 with an i7-3770K cpu and nVidia GTX770 video card and 16GB of moderately fast RAM with Windows 7.

I know Mike (the developer) has mentioned having an nVidia GTX660 on his PC, probably using Windows 7 as well, and he might stop by and provide additional information.

Not sure how important the cpu is compared to that of the video card. Typically you would get more bang for your buck by adding a better video card with most games.
 

chinzman93

New member
Jul 1, 2013
410
0
I would suggest you wait a bit on an upgrade until the DX11 lighting features are added. Hopefully not to much longer. That way you/we will have a better idea of what it will take to get it to run smooth. I would hate to see you upgrade now which may run the current tables fine, but then not run at full detail when the upgrade is released. Just a suggestion...
 

Fredrik Lundholm

New member
Oct 4, 2014
25
0
I couldn't wait and plunged for a older T430s with NVS-5200M, not 660 class but at-least have support for direct x 11.
I noticed that today the game is pretty playable on hd4000 without AA, ball reflection and texture filter applied with i5 processor.
Thanks for all the hints on measuring FPS, I believe NVS5200 should be faster than hd4000 but I dont know if it will play the new version perfectly fine.
As the new laptop had a broken HDD I have not yet tried it.
 

Fredrik Lundholm

New member
Oct 4, 2014
25
0
I couldn't wait and plunged for a older T430s with NVS-5200M, not 660 class but at-least have support for direct x 11.
I noticed that today the game is pretty playable on hd4000 without AA, ball reflection and texture filter applied with i5 processor.
Thanks for all the hints on measuring FPS, I believe NVS5200 should be faster than hd4000 but I dont know if it will play the new version perfectly fine.
As the new laptop had a broken HDD I have not yet tried it.

Ran a test today after exchaning the broken laptop. NVS-5200M will run PBA well on 1600x900 but with 1920x1200 I had to disable some features to make it run. I could run it with 2x oversampling etc in full screen mode as opposed to full screen window mode. In window mode the table looks washed out and in full screen the colors and lighting looks better.
 

JPelter

New member
Jun 11, 2012
652
0
Ran a test today after exchaning the broken laptop. NVS-5200M will run PBA well on 1600x900 but with 1920x1200 I had to disable some features to make it run. I could run it with 2x oversampling etc in full screen mode as opposed to full screen window mode. In window mode the table looks washed out and in full screen the colors and lighting looks better.

The washed out look is likely because games can't adjust gamma values in windowed mode. You can fiddle with your desktop brightness to make it look better if you want to run windowed.
 

rehtroboi40

New member
Oct 20, 2012
1,668
0
I would suggest you wait a bit on an upgrade until the DX11 lighting features are added. Hopefully not to much longer. That way you/we will have a better idea of what it will take to get it to run smooth. I would hate to see you upgrade now which may run the current tables fine, but then not run at full detail when the upgrade is released. Just a suggestion...

Good point!
 

Fredrik Lundholm

New member
Oct 4, 2014
25
0
The washed out look is likely because games can't adjust gamma values in windowed mode. You can fiddle with your desktop brightness to make it look better if you want to run windowed.

Thanks,
will try this.
I just noticed after adjusting the different config values playing Attack from Mars with 60fps and the switching to TAXI frame rate drop and I had to reduce some features. This was playing 1200x1920 (portrait mode). Why is TAXI more taxing on the machine that for example Attack from MARS? Which table is worst from Season One?

Secondly: I used MSI afterburner anf GPU-Z to check GPU and Memory utilization and for TAXI the GPU was not maxed out but still had problems maintaing 60 fps.

Regards,
Fredrik
 

JPelter

New member
Jun 11, 2012
652
0
How does f.lux change my desktop's gamma, I wonder?
(see: justgetflux.com )

I'm honestly not sure. I'm not an expert on how things interact with the OS, I just know that I haven't run into a single game released in the last five years or so that can actually adjust gamma in windowed mode. Windows probably blocks most programs from messing with it automatically.
 

Firefox2000

Member
Apr 18, 2013
265
3
If you have the game running in windows mode then you simple minimise it and go to your drivers control panel were you can alter all your video settings, including gamma and other settings.
 

Fredrik Lundholm

New member
Oct 4, 2014
25
0
OK, after loosing many hairs I have now connected a GTX 770 eGPU to my laptop and it works fine with TPA even at 2xDSR, 4x AA etc. It seems post processing adds a small lag so I disabled it.
 

Members online

Members online

Top