switch3flip
Member
- Jan 30, 2013
- 944
- 0
Thing about Zen tables though, they don't have to conform to any real-life tables and are therefore easier to make. TPA/SPA has to try and make them look and play like their real-life counterparts, at least at a respectable level, which is much more difficult to accomplish. It seems many don't realise that difference.
Too bad TPA doesn't play very realistically then. Shot physics are weird, especially shooting straight up on rolling ball, the fine tuning is often hurried overnight before the release (I was in beta testing for years) and it's barely passable. Not much love is put in tuning and it shows. You can't argue with that, it took them years and lots of complaints to go back to enable right loop shots from trap on ToM. Did they even enable it on HRC yet? Shots, feeds you name it, is many times wonky. WC94 plays like you have a full body cast and Paragon and now Fathom coming out won't have their trademark tap pass, how is that respectable?
They photograph the playfields and Stern even supplies them with original cad and art files, they'd have to try really hard to mess it up more than they do.
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