- Mar 14, 2012
- 7,334
- 0
My only gripe is the complexity of the unlocking mechanisms for the newbie. Yes, there's a tutorial, but no, it's very brief and all of a sudden you're in a land of confusion with 3 different "currencies" (tickets, tokens, parts), overall level (similar to your level in FX3?), table levels.... and so on. Yikes.
You'll get used to it, eventually. I know, high praise. We all complained about it in the iOS beta, it actually got a bit less confusing with some changes, and now it doesn't phase me at all.