Gorgias32
New member
- Jan 14, 2016
- 436
- 0
After grinding all afternoon and evening and getting NO table parts for the new tables, this morning woke up to an app update on Android and now after playing four times through the level one challenges, I have two parts for ToM and two parts for Safe Cracker, and that's it.
There has been a lot of talk about this before, but I had hoped that Zen would have done something about it. The bottom line is, as more tables are added, the "spreading thin" of table parts is going to make it prohibitive for new users. At this point I'm guessing that by the end of the day I MAY have one of the three unlocked to the point that I can randomly (1 in 8 times?) see it in the level 1 daily challenge. I'm discouraged with the fact that the tables are downloaded to my phone but I'm possibly looking at a week of grinding before I can even hit start on any of them. And this is just going to keep getting worse as more tables come out. I really can't imagine how much of a turnoff it will be to a new user who downloads the app a year from now when there are 20+ tables.
I have a couple of suggestions/requests for Zen to consider, both of which have been discussed before in the forums and on the podcast:
1. PLEASE add a "trial mode" for all tables - this could be launched from the Arcade Play menu. The shortest possible one would probably be the 5 star one-ball challenge, but you could do a time limited 1 minute game too like on Steam if the technology supports it. As suggested by Jared and Chris in the podcast, this could also be a launching point to let people see/try the pro physics and graphical enhancements so they could decide if they want to upgrade/purchase.
2. PLEASE let us focus our table parts collecting! In my grinding after the new tables have come out, I have gotten more MM and Fish Tales parts that I don't need, and precious few parts for the new tables.
Another option would be to just allow ALL tables to appear in level 1 challenges, without the 5 table part unlock.
In any case, at this point one day in, I'm feeling like this release is proving that the model in Mobile has some serious flaws.
There has been a lot of talk about this before, but I had hoped that Zen would have done something about it. The bottom line is, as more tables are added, the "spreading thin" of table parts is going to make it prohibitive for new users. At this point I'm guessing that by the end of the day I MAY have one of the three unlocked to the point that I can randomly (1 in 8 times?) see it in the level 1 daily challenge. I'm discouraged with the fact that the tables are downloaded to my phone but I'm possibly looking at a week of grinding before I can even hit start on any of them. And this is just going to keep getting worse as more tables come out. I really can't imagine how much of a turnoff it will be to a new user who downloads the app a year from now when there are 20+ tables.
I have a couple of suggestions/requests for Zen to consider, both of which have been discussed before in the forums and on the podcast:
1. PLEASE add a "trial mode" for all tables - this could be launched from the Arcade Play menu. The shortest possible one would probably be the 5 star one-ball challenge, but you could do a time limited 1 minute game too like on Steam if the technology supports it. As suggested by Jared and Chris in the podcast, this could also be a launching point to let people see/try the pro physics and graphical enhancements so they could decide if they want to upgrade/purchase.
2. PLEASE let us focus our table parts collecting! In my grinding after the new tables have come out, I have gotten more MM and Fish Tales parts that I don't need, and precious few parts for the new tables.
Another option would be to just allow ALL tables to appear in level 1 challenges, without the 5 table part unlock.
In any case, at this point one day in, I'm feeling like this release is proving that the model in Mobile has some serious flaws.