I heard back from Zen as well. Received an email that said to check again. Got home from work today and it was there as soon as I opened the app. All 7 tables for $19.99. So I purchased them. Sale went through fine and opened up all tables.
So for anyone out there looking to just purchase the tables and didn’t receive the offer, just use the contact button in the app and let them know you didn’t receive the offer. The nice folks at Zen will help you out.
Continuing with the beta testing, I have unlocked AFM to three stars; it has shown up as my 3-star daily challenge table for the last three days, the first day was a 5-minute challenge and it was significantly harder than the lower star-rated challenges, I barely got the 15 stars done with 3 seconds left. The last two days it has been one ball challenge; the table just seems a lot harder, I have not gotten past 5 stars - possibly it's a different physics model, and definitely seems to have higher point thresholds.
I will say that the excitement/adrenaline really kicks in when you have spent 15 tickets to start a one-ball challenge, and it's very frustrating when you are at 8 of 10 stars and you have a dead flipper that causes the drain (happened to me twice yesterday).
The dead flipper issue seems better overall, but still happens probably average once per game of any significant length. This is on a Pixel XL, it sounds like not all devices experience the dead flipper issue. I am hoping they get this resolved before coming out of beta officially.
Still locked to beta for me. Did you opt out?It's been out of beta for at least the past few days. I didn't do the beta but started playing at the beginning of this week.
Biggest issue: I continuously get errors whenever the game needs to access the server. I keep tapping retry until it eventually works, but it's really annoying.
I am also occasionally getting the dead flipper issue, sometimes on the left and sometimes on the right. It seems to be much less often than on my iPhone, though.
Still locked to beta for me. Did you opt out?
So, is what I have pictured below the latest public release?Williams Pinball for Android was released to the public on February 18th so it's not in beta anymore.
So, is what I have pictured below the latest public release?
Does anyone know if there is some way to move the Android version of this app to External Storage/SD card (on an un-rooted device)? (Or some way to store at least some of its Table data on an SD Card?) Unfortunately, I don't see the "Storage/Storage Used/CHANGE" option on my phone under Android settings for the Williams Pinball application. (Like I do for Zen Pinball, for Zen's Marvel Pinball, and for Pinball Arcade.) Because of pre-installed bloatware, I don't have a lot of Internal Storage available on my phone, so this will influence whether or not I decide to buy the Android Williams Pinball soon. Also, for someone that has all 7 tables fully loaded (such as after the purchase) on Android, please provide information about how much storage it is taking.
My experience on Android is *very* limited (to my son's Pixel 2) but upon installing it, we did check the total size after installation and running it for a time or two and the size was around 270MB. Note that *all of the tables* are downloaded to the app after downloading and running the app for the first time...I saw no choice given for this.Also, for someone that has all 7 tables fully loaded (such as after the purchase) on Android, please provide information about how much storage it is taking.
50 coins = $1
150 coins = $5
350 coins = $10
800 coins = $20
2250 coins = $50
5000 coins = $100
iOS is only 25 coins for $1. Otherwise, the outlay is the same. (50 for $1 on Android seems odd – makes it cheaper to buy 3x50 than 150 in a single purchase. Then again, perhaps someone's messed up the numbers. The ad-based tickets thing was for ages only providing 50 rather than 150 tickets.)Could someone on iOS check, if the prices are still the same? Especially for the 50 coins = $1? Thanks.
Several weeks in, and I still haven't got Medieval Madness to level one, let alone any further. (AFM/JY are on 2. BP/FT/Getaway are close to 2.)I’m a decent player so can foresee that somebody new to the game, will really struggle to get anywhere
iOS is only 25 coins for $1. Otherwise, the outlay is the same. (50 for $1 on Android seems odd – makes it cheaper to buy 3x50 than 150 in a single purchase. Then again, perhaps someone's messed up the numbers. The ad-based tickets thing was for ages only providing 50 rather than 150 tickets.)
iOS is only 25 coins for $1. Otherwise, the outlay is the same. (50 for $1 on Android seems odd – makes it cheaper to buy 3x50 than 150 in a single purchase. Then again, perhaps someone's messed up the numbers. The ad-based tickets thing was for ages only providing 50 rather than 150 tickets.)