Williams Pinball App Discussion

MadScience2006

New member
Oct 5, 2012
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I heard back from Zen as well. Received an email that said to check again. Got home from work today and it was there as soon as I opened the app. All 7 tables for $19.99. So I purchased them. Sale went through fine and opened up all tables.

So for anyone out there looking to just purchase the tables and didn’t receive the offer, just use the contact button in the app and let them know you didn’t receive the offer. The nice folks at Zen will help you out.

Same here. I got home and checked my iPad and the offer was displayed on it (as well as the iPhone from earlier in the day). I made the purchase.

I will mention (because nobody answered my question...not even Zen) and verify without a doubt that the purchase applies to ALL iOS devices that are on the same Apple ID. Just use the Restore Purchases button in the Williams app and you're all set.
 

Gorgias32

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Jan 14, 2016
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Continuing with the beta testing, I have unlocked AFM to three stars; it has shown up as my 3-star daily challenge table for the last three days, the first day was a 5-minute challenge and it was significantly harder than the lower star-rated challenges, I barely got the 15 stars done with 3 seconds left. The last two days it has been one ball challenge; the table just seems a lot harder, I have not gotten past 5 stars - possibly it's a different physics model, and definitely seems to have higher point thresholds.

I will say that the excitement/adrenaline really kicks in when you have spent 15 tickets to start a one-ball challenge, and it's very frustrating when you are at 8 of 10 stars and you have a dead flipper that causes the drain (happened to me twice yesterday).

The dead flipper issue seems better overall, but still happens probably average once per game of any significant length. This is on a Pixel XL, it sounds like not all devices experience the dead flipper issue. I am hoping they get this resolved before coming out of beta officially.
 

strells

New member
Oct 7, 2014
291
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Continuing with the beta testing, I have unlocked AFM to three stars; it has shown up as my 3-star daily challenge table for the last three days, the first day was a 5-minute challenge and it was significantly harder than the lower star-rated challenges, I barely got the 15 stars done with 3 seconds left. The last two days it has been one ball challenge; the table just seems a lot harder, I have not gotten past 5 stars - possibly it's a different physics model, and definitely seems to have higher point thresholds.

I will say that the excitement/adrenaline really kicks in when you have spent 15 tickets to start a one-ball challenge, and it's very frustrating when you are at 8 of 10 stars and you have a dead flipper that causes the drain (happened to me twice yesterday).

The dead flipper issue seems better overall, but still happens probably average once per game of any significant length. This is on a Pixel XL, it sounds like not all devices experience the dead flipper issue. I am hoping they get this resolved before coming out of beta officially.

It's been out of beta for at least the past few days. I didn't do the beta but started playing at the beginning of this week.

Biggest issue: I continuously get errors whenever the game needs to access the server. I keep tapping retry until it eventually works, but it's really annoying.

I am also occasionally getting the dead flipper issue, sometimes on the left and sometimes on the right. It seems to be much less often than on my iPhone, though.
 

jaredmorgs

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Staff member
May 8, 2012
4,334
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It's been out of beta for at least the past few days. I didn't do the beta but started playing at the beginning of this week.

Biggest issue: I continuously get errors whenever the game needs to access the server. I keep tapping retry until it eventually works, but it's really annoying.

I am also occasionally getting the dead flipper issue, sometimes on the left and sometimes on the right. It seems to be much less often than on my iPhone, though.
Still locked to beta for me. Did you opt out?
bbe4f0d417949b93ae836170ec02cf34.jpg
 

PiN WiZ

Mod & Forum Superstar
Staff member
Feb 22, 2012
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Williams Pinball for Android was released to the public on February 18th so it's not in beta anymore.
 

seattlemark

New member
Jan 8, 2013
295
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Use External Storage?

Does anyone know if there is some way to move the Android version of this app to External Storage/SD card (on an un-rooted device)? (Or some way to store at least some of its Table data on an SD Card?) Unfortunately, I don't see the "Storage/Storage Used/CHANGE" option on my phone under Android settings for the Williams Pinball application. (Like I do for Zen Pinball, for Zen's Marvel Pinball, and for Pinball Arcade.) Because of pre-installed bloatware, I don't have a lot of Internal Storage available on my phone, so this will influence whether or not I decide to buy the Android Williams Pinball soon. Also, for someone that has all 7 tables fully loaded (such as after the purchase) on Android, please provide information about how much storage it is taking.
 

Craig Grannell

New member
Sep 30, 2012
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Like others, I went through the app's contact form. It took five days, but I just got a reply. Sure enough, the offer is now there on opening the app. £19.99 in the UK for all of the tables (the "Legendary Collection"). The offer for me ends in three days, apparently.
 

MBeeching

New member
Oct 4, 2018
175
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Does anyone know if there is some way to move the Android version of this app to External Storage/SD card (on an un-rooted device)? (Or some way to store at least some of its Table data on an SD Card?) Unfortunately, I don't see the "Storage/Storage Used/CHANGE" option on my phone under Android settings for the Williams Pinball application. (Like I do for Zen Pinball, for Zen's Marvel Pinball, and for Pinball Arcade.) Because of pre-installed bloatware, I don't have a lot of Internal Storage available on my phone, so this will influence whether or not I decide to buy the Android Williams Pinball soon. Also, for someone that has all 7 tables fully loaded (such as after the purchase) on Android, please provide information about how much storage it is taking.

With the visual extras unlocked for all tables, mine's currently using: Total 267mb / App 106mb / Data 160mb / Cache 86mb.
I don't use my SD card as shared storage so I can't test the move function.
 

MadScience2006

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Oct 5, 2012
779
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Also, for someone that has all 7 tables fully loaded (such as after the purchase) on Android, please provide information about how much storage it is taking.
My experience on Android is *very* limited (to my son's Pixel 2) but upon installing it, we did check the total size after installation and running it for a time or two and the size was around 270MB. Note that *all of the tables* are downloaded to the app after downloading and running the app for the first time...I saw no choice given for this.

I don't know if unlocking the tables fully would increase the size as it seems the full table data is downloaded to the app when the tables are initially downloaded...I believe the “visual extras” are already embedded in the table data and is simply toggled on/off when required/unlocked.
 
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Cloda

New member
Oct 15, 2018
199
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I’m on Android and play at least the Basic challenge up to 15 Stars every day. I didn’t keep track during the Beta how much it will cost me to buy new tables, etc. Now it feels like it will take forever to get any of the tables to Grade 3, not even talking about Grade 4. I’m a decent player so can foresee that somebody new to the game, will really struggle to get anywhere, even with e.g. 5 minute basic challenge. One other frustration I have, is that I only get upgrade parts for The Party Zone, Junk Yard, Black Rose and Fish Tales, even after I have enough parts for all those tables to upgrade to Grade 2. It is as if the game knows that I want to upgrade Attack from Mars (the table I initially chose), Medieval Madness and The Getaway and not those other ones.

Anyway, I’ll grind away because I will not pay double the price for tables on my nice-to-have platform compared to my primary platform.
 
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Craig Grannell

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Sep 30, 2012
39
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Could someone on iOS check, if the prices are still the same? Especially for the 50 coins = $1? Thanks.
iOS is only 25 coins for $1. Otherwise, the outlay is the same. (50 for $1 on Android seems odd – makes it cheaper to buy 3x50 than 150 in a single purchase. Then again, perhaps someone's messed up the numbers. The ad-based tickets thing was for ages only providing 50 rather than 150 tickets.)
 

Craig Grannell

New member
Sep 30, 2012
39
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I’m a decent player so can foresee that somebody new to the game, will really struggle to get anywhere
Several weeks in, and I still haven't got Medieval Madness to level one, let alone any further. (AFM/JY are on 2. BP/FT/Getaway are close to 2.)
 

Xanija

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Staff member
May 29, 2013
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iOS is only 25 coins for $1. Otherwise, the outlay is the same. (50 for $1 on Android seems odd – makes it cheaper to buy 3x50 than 150 in a single purchase. Then again, perhaps someone's messed up the numbers. The ad-based tickets thing was for ages only providing 50 rather than 150 tickets.)

Thanks. 50 for $1 was never a thing on Android, but it was at some point on iOS and it never made any sense. Seems Zen changed it together with the unlocking prices.
 

jaredmorgs

Moderator
Staff member
May 8, 2012
4,334
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Just got an app update on Android. Only note is "stability updates"

Let's hope that relates to improvements to receiving rewards and not having the constant can't reach server messages.
 

MBeeching

New member
Oct 4, 2018
175
0
iOS is only 25 coins for $1. Otherwise, the outlay is the same. (50 for $1 on Android seems odd – makes it cheaper to buy 3x50 than 150 in a single purchase. Then again, perhaps someone's messed up the numbers. The ad-based tickets thing was for ages only providing 50 rather than 150 tickets.)

We only receive 50 tickets for watching an advert on Android, iOS players are getting 150? I used to get quite a lot of tickets watching adverts after completing challenges but now it's just ball skins. I've got hundreds of the damn things and the cosmetics screen is totally unresponsive.

I've finally collected 50 parts for every table, but now I need 21000 tickets just to promote them all to Grade 3. Looking at the features there's very little incentive to upgrade these tables beyond level 2, especially with the knowledge I'd need 100 Zen coins / 100 parts to promote any of them to Grade 4.

Android update: Had to agree to a new EULA, I was hoping this patch would fix Black Rose and Party Zone but the eject mechanisms are still broken, this is a major issue and I reported it to Zen weeks ago.
 
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