night
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- May 18, 2012
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Bug: The upper slingshot has no mechanical sound. (1.7)
Bug: The insert-lamps associated to the robot targets(the barrels that pop up when you hit the robot bridge) are not being reset when the ball drains. The lamps stay lit but the sequence starts at zero, and the whole thing gets confusing. I have no real game as a reference, but this behavior looks like a scripting error.
Confirmed, the upper slingshot has no sound! (It's not easy to hear as it quickly interacts with the bumpers.)